Damage: Difference between revisions
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'''Damage Percentage''' (also known for simplicity as "%") is the basic unit of health in most modes of the [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]]. When a character is hit by an opponent's attack, their Damage Percentage increases. The higher their percentage, the further they will fly when attacked. When this percentage is high enough, a successful [[smash attack]] is usually enough to send the foe beyond the [[blast line]], resulting in a [[knock-out]]. | |||
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Revision as of 21:08, April 17, 2008
Damage Percentage (also known for simplicity as "%") is the basic unit of health in most modes of the Super Smash Bros. series. When a character is hit by an opponent's attack, their Damage Percentage increases. The higher their percentage, the further they will fly when attacked. When this percentage is high enough, a successful smash attack is usually enough to send the foe beyond the blast line, resulting in a knock-out.