Talk:Damage: Difference between revisions
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(New Page: ==Decimals and integers?== I'm not really clear on what is meant by the mathematical terms integers and decimals. Could this perhaps also be explained on the page in plainer English? ~~~~) |
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==Decimals and integers?== | ==Decimals and integers?== | ||
I'm not really clear on what is meant by the mathematical terms integers and decimals. Could this perhaps also be explained on the page in plainer English? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 16:20, 15 October 2008 (UTC) | I'm not really clear on what is meant by the mathematical terms integers and decimals. Could this perhaps also be explained on the page in plainer English? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 16:20, 15 October 2008 (UTC) | ||
:It's pretty clear, actually. Despite the fact that only numbers like 25% or 37% show up on-screen, the game actually calculates the damage with numbers like 25.3% or 36.8% and just shows rounded numbers. {[[User:Miles.oppenheimer|My name is Miles,]] [[User talk:Miles.oppenheimer|and I approve]] [[Special:Contributions/Miles.oppenheimer|this message.]]} 20:12, 15 October 2008 (UTC) |
Revision as of 15:12, October 15, 2008
Decimals and integers?
I'm not really clear on what is meant by the mathematical terms integers and decimals. Could this perhaps also be explained on the page in plainer English? Zixor (talk) 16:20, 15 October 2008 (UTC)
- It's pretty clear, actually. Despite the fact that only numbers like 25% or 37% show up on-screen, the game actually calculates the damage with numbers like 25.3% or 36.8% and just shows rounded numbers. {My name is Miles, and I approve this message.} 20:12, 15 October 2008 (UTC)