WarioWare, Inc.: Difference between revisions

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(→‎Microgames Shown: I saw some vids.)
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*"Arrow Space": A tiny ninja outside a Japanese fortress in the background is target of a wall of arrows raining from above, and you originally had to move the ninja with the D-Pad into the area where there was a gap between the arrows. In ''Brawl'' the arrows are damaging to whoever they hit, and the ninja appears possibly as a little obstacle.
*"Arrow Space": A tiny ninja outside a Japanese fortress in the background is target of a wall of arrows raining from above, and you originally had to move the ninja with the D-Pad into the area where there was a gap between the arrows. In ''Brawl'' the arrows are damaging to whoever they hit, and the ninja appears possibly as a little obstacle.
*"Crack Down": A giant with a hammer in the background smashes down on a mountain to generate an earthquake, and you originally had to make a chicken in the foreground jump off the ground with A at the right time so that it wouldn't be hit by the tremor. In ''Brawl'' characters should be in midair when the quake occurs so they won't be damaged on the ground. The chicken doesn't seem present.
*"Crack Down": A giant with a hammer in the background smashes down on a mountain to generate an earthquake, and you originally had to make a chicken in the foreground jump off the ground with A at the right time so that it wouldn't be hit by the tremor. In ''Brawl'' characters should be in midair when the quake occurs so they won't be damaged on the ground. The chicken doesn't seem present.
*"Lose your Marble": A giant stone block appears in the middle of the arena. You originally had to use the touch screen to chisel away at the block to reveal a statue. In Brawl, you just have to attack the block to chisel away at it. <!-- Watching the video, I'm not sure how the winners are decided... perhaps whoever broke off the most? -->
*"Blowin' Up": A series of festive party thingies appear in the air. In Touched! You had to use the stylus to pull the strings on the crackers and make the confetti fire out. In Brawl you just have to attack the strings to set them off.


==External Links==
==External Links==

Revision as of 16:27, February 13, 2008

Template:Stage WarioWare is a stage in Super Smash Bros. Brawl. It takes its name, as well as its theme, from Wario's games, the WarioWare franchise. Occasionally, the stage takes you from the main "elevator" into a microgame, which you can complete to obtain some sort of award. The microgames seem to be able to damage characters, as a screen shot depicting a "Dodge the rain" game shows the characters in the rain taking non-flinching damage. Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with Os and Xs. The winners get rewards such as Super Mushrooms and Stars.

The "Elevator Room" is a recurring level in Wario Ware games where every possible Microgame in the game can appear. The animal drawn on the Elevator is different for every game. In Brawl's case, the Pig comes from the Original Wario Ware Inc.: Mega Microgame$

Microgames Shown

The following microgames have been shown in the WarioWare stage thus far, all from Mega Microgame$:

  • "Kitty Cover": A cat walks around in a rainstorm, and you originally had to move the umbrella with the D-Pad so that the cat would remain dry in the non-rainy area provided by the umbrella's cover. In Brawl, the rain does minor damage to all fighting characters, and the cat and umbrella are possible obstacles.
  • "Arrow Space": A tiny ninja outside a Japanese fortress in the background is target of a wall of arrows raining from above, and you originally had to move the ninja with the D-Pad into the area where there was a gap between the arrows. In Brawl the arrows are damaging to whoever they hit, and the ninja appears possibly as a little obstacle.
  • "Crack Down": A giant with a hammer in the background smashes down on a mountain to generate an earthquake, and you originally had to make a chicken in the foreground jump off the ground with A at the right time so that it wouldn't be hit by the tremor. In Brawl characters should be in midair when the quake occurs so they won't be damaged on the ground. The chicken doesn't seem present.
  • "Lose your Marble": A giant stone block appears in the middle of the arena. You originally had to use the touch screen to chisel away at the block to reveal a statue. In Brawl, you just have to attack the block to chisel away at it.
  • "Blowin' Up": A series of festive party thingies appear in the air. In Touched! You had to use the stylus to pull the strings on the crackers and make the confetti fire out. In Brawl you just have to attack the strings to set them off.

External Links


Template:Wario Brawl