Poké Floats: Difference between revisions
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Poké Floats is a stage similar to [[Rainbow Cruise]] since both are naturally fixed-camera and scroll. The fighting is on top of giant Pokémon floats (hence the name) which are in a constant cycle. Staying on a certain float too long will cause the player to lose stock if the float goes off the screen. It is a good idea to practice on this stage first before engaging into actual battles, as the floats appear in a pattern, as opposed to random. A caution is that the floats tend to become harder to predict as the loop goes on, until it resets back to the first one. | Poké Floats is a stage similar to [[Rainbow Cruise]] since both are naturally fixed-camera and scroll. The fighting is on top of giant Pokémon floats (hence the name) which are in a constant cycle. Staying on a certain float too long will cause the player to lose stock if the float goes off the screen. It is a good idea to practice on this stage first before engaging into actual battles, as the floats appear in a pattern, as opposed to random. A caution is that the floats tend to become harder to predict as the loop goes on, until it resets back to the first one. | ||
It is interesting to note that Poké Floats is the only stage that doesn't appear, or have a similar or spiritual successor, in ''[[Super Smash Bros. Brawl]]''. | It is interesting to note that Poké Floats is the only stage that doesn't appear, or have a similar or spiritual successor, in ''[[Super Smash Bros. Brawl]]''. However, the music from the stage can be used on the first Pokémon Stadium stage as with other Melee Pokémon music. | ||
The Sudowoodo trophy is unlocked upon unlocking this stage. | |||
The | ==In competitive play== | ||
It is often surprising to newer tournament-goers that Poké Floats is not [[banned stage|banned]] in [[Tournament legal (SSBM)|tournaments]]. The reason for this is because, while the stage does move, it follows a repetitive, predictable pattern (unlike [[Big Blue]] or [[Brinstar Depths]]) and does not force players to adopt tactics that are virtually unseen on other stages (such as [[Temple]] or [[Flat Zone]]). Instead, Poké Floats moves slowly enough that slower characters are at no more of a disadvantage than they would be on any other stage. Furthermore, there are few radical changes in the stage over any small unit of time, and all changes are completely predictable, as the stage follows the same cycle every time. | |||
==List of Floats in Order of Appearance== | ==List of Floats in Order of Appearance== | ||
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*[[Geodude]] | *[[Geodude]] | ||
After Geodude, the | After Geodude, the last few Unown clear the screen just before resetting back to Squirtle, and the process starts all over again. | ||
{{SSBMStages}} | {{SSBMStages}} |
Revision as of 16:17, November 20, 2009
Poké Floats | |
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File:Pokémon Icon.gif | |
Universe | Pokémon |
Appears in | SSBM |
Availability | Unlockable |
Poké Floats is a stage in Super Smash Bros. Melee that can be unlocked by playing 200 or more battles in VS mode. In All-Star mode, this stage is played on when the main opponent is Jigglypuff.
Poké Floats is a stage similar to Rainbow Cruise since both are naturally fixed-camera and scroll. The fighting is on top of giant Pokémon floats (hence the name) which are in a constant cycle. Staying on a certain float too long will cause the player to lose stock if the float goes off the screen. It is a good idea to practice on this stage first before engaging into actual battles, as the floats appear in a pattern, as opposed to random. A caution is that the floats tend to become harder to predict as the loop goes on, until it resets back to the first one.
It is interesting to note that Poké Floats is the only stage that doesn't appear, or have a similar or spiritual successor, in Super Smash Bros. Brawl. However, the music from the stage can be used on the first Pokémon Stadium stage as with other Melee Pokémon music.
The Sudowoodo trophy is unlocked upon unlocking this stage.
In competitive play
It is often surprising to newer tournament-goers that Poké Floats is not banned in tournaments. The reason for this is because, while the stage does move, it follows a repetitive, predictable pattern (unlike Big Blue or Brinstar Depths) and does not force players to adopt tactics that are virtually unseen on other stages (such as Temple or Flat Zone). Instead, Poké Floats moves slowly enough that slower characters are at no more of a disadvantage than they would be on any other stage. Furthermore, there are few radical changes in the stage over any small unit of time, and all changes are completely predictable, as the stage follows the same cycle every time.
List of Floats in Order of Appearance
- Squirtle
- Onix
- Psyduck
- Chikorita
- Weezing
- Slowpoke
- Porygon
- Wooper
- Sudowoodo
- Snorlax
- Venusaur
- Seel
- Wobbuffet
- A large quantity of Unown, interspersed with the other floats until the level loops again
- Goldeen
- Lickitung
- Chansey
- Geodude
After Geodude, the last few Unown clear the screen just before resetting back to Squirtle, and the process starts all over again.
Stages in Super Smash Bros. Melee | |
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Starter stages | Brinstar · Corneria · Fountain of Dreams · Great Bay · Green Greens · Icicle Mountain · Jungle Japes · Kongo Jungle · Mushroom Kingdom · Mute City · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story |
Unlockable stages | Battlefield · Big Blue · Brinstar Depths · Final Destination · Flat Zone · Fourside · Mushroom Kingdom II · Poké Floats |
Unlockable Past Stages | Dream Land · Kongo Jungle · Yoshi's Island |