Jungle Japes: Difference between revisions
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{{ | {{Infobox Stage | ||
|name = Jungle Japes | |||
|image = [[Image:JungleJapes.jpg|250px]] | |||
|name=Jungle Japes | |caption = Beware the rushing river in the Jungle Japes | ||
|image=[[Image:JungleJapes.jpg]] | |series = [[wikipedia:Donkey Kong (series)|Donkey Kong]] | ||
| | |appearance = [[Super Smash Bros. Melee]] | ||
| | |home = [[Donkey Kong]] | ||
| | |availability = Default stage | ||
|availability= | |||
}} | }} | ||
'''Jungle Japes''' is a [[stage]] that is unlocked from the start of [[Super Smash Bros. Melee]]. It is also [[Donkey Kong]]'s home stage. [[Young Link]] and his teammates are faced here in [[All-Star]] mode. | |||
The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but is actually rather dangerous. Getting caught in the current under the stage is likely to result in a [[KO]] as it is hard to get back on the stage. [[Klaptrap]]s occasionally jump out of the water; getting attacked by one will result in a | The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but is actually rather dangerous. Getting caught in the current under the stage is likely to result in a [[KO]] as it is hard to get back on the stage. [[Klaptrap]]s occasionally jump out of the water; getting attacked by one will result in a one-hit KO. | ||
==Trivia== | ==Trivia== | ||
*Playing against a Fox CP on this level is almost a guaranteed win with this strategy: after he gets KO'd once, moving to the platform on the right before Fox returns will cause him to [[self-destruct]] repeatedly. A glitch causes Fox to jump underneath the middle platform and use [[Fire Fox]]. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves. | *Playing against a Fox CP on this level is almost a guaranteed win with this strategy: after he gets KO'd once, moving to the platform on the right before Fox returns will cause him to [[self-destruct]] repeatedly. A glitch causes Fox to jump underneath the middle platform and use [[Fire Fox]]. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves. | ||
*When pit in a 1 stock match against a Lv. 9 Ness, moving isn't even necessary for winning. Ness will self-destruct in a matter not unlike Fox's glitch. | *When pit in a 1 stock match against a Lv. 9 Ness, moving isn't even necessary for winning. Ness will self-destruct in a matter not unlike Fox's glitch. | ||
*When battling [[Giant Donkey Kong]] in [[Adventure Mode]] with any character, another glitch can result in a simple victory. The player should go to the edge of the platform he or she started on. When Giant DK approaches, pressing and holding the | *When battling [[Giant Donkey Kong]] in [[Adventure Mode]] with any character, another glitch can result in a simple victory. The player should go to the edge of the platform he or she started on. When Giant DK approaches, pressing and holding the B button will cause him fall through the gap. | ||
:*Giant DK will also suicide if standing still at the edge of the same platform using [[ | :*Giant DK will also suicide if standing still at the edge of the same platform using [[Ness]], [[Pikachu]], [[Captain Falcon]] and [[Kirby]]. | ||
* | *Cranky Kong makes a cameo in the house in center stage. He appears as a silhouette in a rocking chair and occasionally gets up to pace. | ||
*The barrel on the left side of the stage is actually an outhouse. | |||
[[Category:Stages]] | |||
[[Category:SSBM stages]] | |||
[[Category:Donkey Kong]] | |||
[[Category: Stages]] | |||
[[Category: | |||
[[Category: Donkey Kong |
Revision as of 16:17, March 1, 2008
Jungle Japes | |
---|---|
Beware the rushing river in the Jungle Japes | |
Appears in | Super Smash Bros. Melee |
Availability | Default stage |
Jungle Japes is a stage that is unlocked from the start of Super Smash Bros. Melee. It is also Donkey Kong's home stage. Young Link and his teammates are faced here in All-Star mode.
The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but is actually rather dangerous. Getting caught in the current under the stage is likely to result in a KO as it is hard to get back on the stage. Klaptraps occasionally jump out of the water; getting attacked by one will result in a one-hit KO.
Trivia
- Playing against a Fox CP on this level is almost a guaranteed win with this strategy: after he gets KO'd once, moving to the platform on the right before Fox returns will cause him to self-destruct repeatedly. A glitch causes Fox to jump underneath the middle platform and use Fire Fox. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves.
- When pit in a 1 stock match against a Lv. 9 Ness, moving isn't even necessary for winning. Ness will self-destruct in a matter not unlike Fox's glitch.
- When battling Giant Donkey Kong in Adventure Mode with any character, another glitch can result in a simple victory. The player should go to the edge of the platform he or she started on. When Giant DK approaches, pressing and holding the B button will cause him fall through the gap.
- Giant DK will also suicide if standing still at the edge of the same platform using Ness, Pikachu, Captain Falcon and Kirby.
- Cranky Kong makes a cameo in the house in center stage. He appears as a silhouette in a rocking chair and occasionally gets up to pace.
- The barrel on the left side of the stage is actually an outhouse.