Hero's Bow: Difference between revisions
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Link can turn around in mid air, if the backwards direction is pressed right after the bow is taken out. However, if combined with the [[Quickdraw]] technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the [[Quickdraw]] technique. | Link can turn around in mid air, if the backwards direction is pressed right after the bow is taken out. However, if combined with the [[Quickdraw]] technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the [[Quickdraw]] technique. | ||
==Fire Bow== | ==Fire Bow== | ||
[[Image:Young Link's Bow Move.jpg|left|thumb|200px|[[Young Link (SSBM)|Young Link]] wielding the Fire Bow.]] | |||
'''Fire Bow''' is a variation of the Hero's Bow, and it is [[Young Link (SSBM)|Young Link]]'s [[Standard Special Move]] in [[Super Smash Bros. Melee|''Melee'']]. With this version, Young Link shoots flaming arrows that do not travel as far as Link's and do slightly less damage. However, it has more [[Flinch|hitstun]] than the other bows. | '''Fire Bow''' is a variation of the Hero's Bow, and it is [[Young Link (SSBM)|Young Link]]'s [[Standard Special Move]] in [[Super Smash Bros. Melee|''Melee'']]. With this version, Young Link shoots flaming arrows that do not travel as far as Link's and do slightly less damage. However, it has more [[Flinch|hitstun]] than the other bows. | ||
Revision as of 11:19, December 19, 2009
The Bow is Link's, Young Link's and Toon Link's Neutral Special.
Hero's Bow
Hero's Bow (Bow in Melee) is Link's and Toon Link's Standard Special Move attack in Super Smash Bros. Brawl. As pointed out by Sakurai, it is faster than its Melee counterpart. Even when the attack isn't charged up, the arrows fly farther than in Melee. Toon Link's arrows shoot at a very slight upwards angle.
Link can still hold the arrow in place when it's fully charged. A fully charged arrow is strong enough to KO a person in Sudden Death.
Link can turn around in mid air, if the backwards direction is pressed right after the bow is taken out. However, if combined with the Quickdraw technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the Quickdraw technique.
Fire Bow
Fire Bow is a variation of the Hero's Bow, and it is Young Link's Standard Special Move in Melee. With this version, Young Link shoots flaming arrows that do not travel as far as Link's and do slightly less damage. However, it has more hitstun than the other bows.
Origins
The Bow is one of Link's main weapons in The Legend of Zelda series. In Ocarina of Time, Link could use fire arrows, as well as ice and light arrows. In Melee, Link and Young Link's bow are based on its Ocarina of Time appearance; this is odd, as Young Link could not use the Bow in Ocarina of Time, but had his own version in Majora's Mask. In Brawl, Link's bow is derived from Twilight Princess, while Toon Link's is from The Wind Waker.
References
Template:Link Special Moves Template:Young Link Special Moves Template:Toon Link Special Moves