Talk:Tripping: Difference between revisions

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I am quite sure that percentage does not relate to prat falling, I will dig up the stuff on it later. [[User:SmashingJohn|SmashingJohn]] ([[User talk:SmashingJohn|talk]]) 01:26, 25 May 2008 (UTC)
I am quite sure that percentage does not relate to prat falling, I will dig up the stuff on it later. [[User:SmashingJohn|SmashingJohn]] ([[User talk:SmashingJohn|talk]]) 01:26, 25 May 2008 (UTC)
"Interestingly, the sound effect for tripping (when not induced by an opponent or item) changes depending on whether the character tripping is from a cartoon-ish or realistic universe: the realistic characters make unimpressive falling-down noises, while cartoon-ish characters (that is, most of the cast) make a distinctive timpani noise."
I would like to see a list of each character's sound effect, by category. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 16:24, 10 March 2009 (UTC)

Revision as of 11:24, March 10, 2009

Slipping

Tripping was given an official name stealthily as part of the Luigi update- it was called "Slipping" Webrunner 13:33, February 19, 2008 (EST)

no, slipping probably means less traction. tripping =/= slipping. FyreNWater - (TalkContributions ) 23:09, February 19, 2008 (EST)
The context on the Dojo suggests that slipping is an event.. "Increased likelihood of slipping" - not "Decreased traction" - it wouldn't say "Increased likelihood" if it wasn't a thing that happens. If it was just a traction thing, then it wouldn't be a 'likely' thing... and it was also tested on smashboards that on slippery surfaces the chance to trip is tripled. Webrunner 17:49, February 23, 2008 (EST)
The data page in the game itself has a statistic that is related to this, if you look around a bit. It refers to this as a "pratfall" for reasons which are obvious in retrospect. Brief testing on my part -- namely, rapidly dashing back and forth on The Summit -- showed that it did in fact respond to tripping, suggesting that "slipping" refers to sliding around on slippery surfaces while a "pratfall" refers to a trip. I didn't test it with bannana peels, but I suspect it's related.TempestStormwind 22:00, 22 March 2008 (UTC)

Don't Forget 'Suddenly Dashing Forward at a standing potition' because this makes me fall quite a bit. Learner3 21:20, 15 April 2008 (UTC)

I am quite sure that percentage does not relate to prat falling, I will dig up the stuff on it later. SmashingJohn (talk) 01:26, 25 May 2008 (UTC)

"Interestingly, the sound effect for tripping (when not induced by an opponent or item) changes depending on whether the character tripping is from a cartoon-ish or realistic universe: the realistic characters make unimpressive falling-down noises, while cartoon-ish characters (that is, most of the cast) make a distinctive timpani noise."

I would like to see a list of each character's sound effect, by category. Zixor (talk) 16:24, 10 March 2009 (UTC)