Boss Mode: Difference between revisions

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==Rewards==
==Rewards==
Clearing this mode on various difficulties unlocks multiple trophies, music, and other rewards.
Clearing this mode on various difficulties unlocks multiple trophies, music, and other rewards.
Clearing this mode with [[Fox]] allows you to face [[Wolf]] in battle.
Clearing this mode with [[Fox]] or [[Falco]] allows you to face [[Wolf]] in battle.


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[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl]]

Revision as of 00:02, March 20, 2008

Merge.png It has been suggested that this article or section be merged with Boss Battles Mode.
The reason given for the merge is: duplicate pages. (Discuss)

Boss Mode is a hidden Stadium mode that is unlocked after clearing both Subspace Emissary and Classic Mode once.

Gameplay

Boss Mode is thematically similar to All Star Mode, but with the 10 Bosses in the game replacing the other fighters. You are given 1 Stock, and no items, with the exception of three Heart Containers that do not regenerate. Unlike All-Star mode, you cannot continue after being defeated. The bosses are encountered in a random order, with Tabuu always being the final boss you face. Like all Stadium modes, Boss Battle mode can be played Co-Op.

Differences

Several of the bosses are slightly altered from their appearances in other modes.

  • Master Hand and Crazy Hand are fought separately. These fights are virtually mirror images of each other.
  • Petey Piranha's cages are empty, like when you face him in the Great Maze
  • The individual themes of the bosses have been replaced with generic music.
  • Stickers cannot be used, as they only appear in SSE/

Rewards

Clearing this mode on various difficulties unlocks multiple trophies, music, and other rewards. Clearing this mode with Fox or Falco allows you to face Wolf in battle.


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