Koopa Hopping: Difference between revisions
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'''Koopa Hopping''' is a technique found in ''[[SSBB]]'' wherein [[Bowser]] can jump without actually touching the ground. To Koopa Hop, one must use Bowser's [[Flying Slam]] in the air, then push the jump button right before touching the ground. Doing so will allow you to jump as many times as you like without the delay of landing. You can continuously perform aerial attacks and somewhat increase your mobility, among other benefits. Interestingly, [[Giga Bowser (Final Smash)|Giga Bowser]] can also Koopa Hop. | '''Koopa Hopping''' is a technique found in ''[[SSBB]]'' wherein [[Bowser]] can jump without actually touching the ground. To Koopa Hop, one must use Bowser's [[Flying Slam]] in the air, then push the jump button right before touching the ground. Doing so will allow you to jump as many times as you like without the delay of landing. You can continuously perform aerial attacks and somewhat increase your mobility, among other benefits. Interestingly, [[Giga Bowser (Final Smash)|Giga Bowser]] can also Koopa Hop. | ||
Revision as of 20:59, July 3, 2009
Koopa Hopping is a technique found in SSBB wherein Bowser can jump without actually touching the ground. To Koopa Hop, one must use Bowser's Flying Slam in the air, then push the jump button right before touching the ground. Doing so will allow you to jump as many times as you like without the delay of landing. You can continuously perform aerial attacks and somewhat increase your mobility, among other benefits. Interestingly, Giga Bowser can also Koopa Hop.
Various other names for the technique include:
"Klaw Canceling" by KevinM on Smash World Forums.
"Claw Hopping" by Kagato on VGDistict.
"Gimpyfishing", after the professional Bowser mainer Gimpyfish.
"The Turtle Hurdle" by StealthKiller and Phate of Smash World Forums.