List of spirits (Kingdom Hearts series): Difference between revisions

(→‎Trivia: Since some of the other pages make note of characters who appear in the game but don't have spirits)
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|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The blue Corrin represents Riku, a grey-haired swordsman whose Dark Mode form features a blue, black, and red color scheme.
*The blue Corrin puppet fighter represents Riku, a swordsman with light grey hair who wears a deep blue costume while assuming his Dark Mode form.
*The stage and music track represent Hollow Bastion, a ruined world in ''Kingdom Hearts'' which features Riku as a boss.
*The stage and music track is based on Hollow Bastion, a ruined world which features the boss battle against Riku's Dark Mode form in ''Kingdom Hearts''.
*The Move Speed ↑ rule references Riku's increased speed and agility during his second boss battle in Hollow Bastion, in which he is possessed by {{iw|khwiki|Ansem, Seeker of Darkness}}.
*Corrin starting the battle with a Black Hole and the Move Speed ↑ rule reference how Riku's Dark Mode utilizes the power of darkness, which increases his speed during his boss battle.
*Corrin starting off with a Black Hole reference Riku's darkness-based abilities, which he first utilizes during his boss battle while possessed by Ansem, Seeker of Darkness.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type and Sword Attack ↑ ability references Riku's proficiency with a Keyblade.
*This spirit's Sword Attack ↑ ability references Riku's proficient swordsmanship, which allows him to wield a Keyblade.
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|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Lip's Stick]]
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Lip's Stick]]
|{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}
|{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}
|'''Spirit Battle inspiration''':
|
*The purple Daisy represents Kairi, a young princess who features red hair and a purple-and-white outfit.
*The purple Daisy puppet fighter represents Kairi, a young princess who features red hair and wears a purple-and-white outfit.
*The Sora minion references his appearance as the main playable character in ''Kingdom Hearts'' who serves as Kairi's childhood friend.
*The default Sora minion fighter is based on his appearance as the main playable character of ''Kingdom Hearts'' who serves as Kairi's childhood friend and protects her from enemy forces.
*The stage represents the {{iw|khwiki|Destiny Islands}}, the home islands of Kairi and Sora, which features a tropical setting.
*The stage represents the {{iw|khwiki|Destiny Islands}}, the home of Sora and Kairi in the ''Kingdom Hearts'' series, which takes place on a tropical island.
*The first battle condition reference Sora's role in the ''Kingdom Hearts'' series by searching for Kairi and protecting her from enemy forces.
*Daisy starts the battle with a Lip's Stick, referencing {{iw|khwiki|Destiny's Embrace}}, a Keyblade that Kairi earns in ''Kingdom Hearts II'', which features a flower motif.
*Daisy starting off with a Lip's Stick references the flower motif of Kairi's Keyblade, {{iw|khwiki|Destiny's Embrace}}, which she earns in ''Kingdom Hearts II''.
----'''Other trivia''':
*This spirit's Support type references Kairi's role in the ''Kingdom Hearts'' series by aiding her friends in their quest to defeat {{iw|khwiki|Xehanort}}.
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|{{SSBUMusicLink|Kingdom Hearts|Fragments of Sorrow}}
|{{SSBUMusicLink|Kingdom Hearts|Fragments of Sorrow}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Ultimate Form Sora represents Roxas, Sora's Nobody in the ''Kingdom Hearts'' series who wears a white casual outfit and uses a similar moveset to Sora.
*The white Sora puppet fighter represents Roxas, the Nobody of Sora who uses a similar gameplay to Sora. The puppet fighter's white costume also resembles {{iw|khwiki|Final Form}}, a {{iw|khwiki|Drive Form}} that Sora obtains after his battle against Roxas in ''Kingdom Hearts II''.
*Sora's Ultimate Form resembles {{iw|khwiki|Final Form}}, a white and grey {{iw|khwiki|Drive Form}} unlocked after Sora's battle with Roxas.
*The stage's layout represents the {{iw|khwiki|Station of Serenity}}, the location of Sora's battle with Roxas during their first meeting in ''Kingdom Hearts II'', which was initially a cutscene until its later expansion into a fully-fledged boss battle in ''Kingdom Hearts II Final Mix''.
*The stage represents the {{iw|khwiki|Station of Serenity}}, the location of Sora's battle with Roxas during their first meeting in ''Kingdom Hearts II'', which was initially a cutscene until its later expansion into a fully-fledged boss battle in ''Kingdom Hearts II Final Mix''.
*The Attack Power ↑ and Move Speed ↑ rules occur at the same time, referencing how Roxas's gameplay is more aggressive than that of Sora's, which allows him to use quick and powerful attacks.
*The Attack Power ↑ and Move Speed ↑ rules reference Roxas' aggressive gameplay in the ''Kingdom Hearts'' series, where he uses quick and powerful attacks.
*The Healthy Recovery rule references {{iw|khwiki|Cure}}, a magic command in the ''Kingdom Hearts'' series, which can restore the HP of a user or a party member.
*The Healthy Recovery rule references {{iw|khwiki|Cure}}, a magic command in the ''Kingdom Hearts'' series that can restore the HP of a user or a party member.
*Sora starts off with a Killing Edge, which will allow him to wield both the Keyblade and the Killing Edge at the same time, each representing Roxas' dual Keyblades, {{iw|khwiki|Oathkeeper}} and {{iw|khwiki|Oblivion}}.
*Sora starts off with a Killing Edge, which will feature him carrying both the Keyblade and the Killing Edge at the same time, each representing Roxas' dual Keyblades, {{iw|khwiki|Oathkeeper}} and {{iw|khwiki|Oblivion}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Neutral types reference how Roxas was initially a member of the villainous {{iw|khwiki|Organization XIII}} until he later becomes an ally of Sora in later ''Kingdom Hearts'' games.
*This spirit's Weapon Attack & Move Speed ↑↑ ability further references Roxas' aggressive gameplay, which allows him to use a combination of quick and powerful attacks.
*This spirit's Weapon Attack & Move Speed ↑↑ ability further references Roxas' aggressive gameplay, where he uses quick and powerful attacks during boss battles.
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|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|4,300
|[[Kalos Pokémon League]] (Fire chamber transition)
|[[Kalos Pokémon League]] (Blazing Chamber transition)
|N/A
|N/A
|•[[Stamina battle]]<br>•Fire and explosion attacks aren't as effective against the enemy<br>•''The enemy starts the battle with a [[Hothead]]''
|•[[Stamina battle]]<br>•Fire and explosion attacks aren't as effective against the enemy<br>•''The enemy starts the battle with a [[Hothead]]''
|{{SSBUMusicLink|Kingdom Hearts|Destiny's Force}}
|{{SSBUMusicLink|Kingdom Hearts|Destiny's Force}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The purple Roy represents Axel, a red-haired character who similarly uses fire-based attacks.
*The purple Roy puppet fighter starting off with a Hothead represents Axel, a red-haired character who wields bladed weapons that can perform fire-based attacks.
*The stage represents the {{iw|khwiki|Old Mansion}}'s computer room basement, the location of Axel's boss battle in the prologue of ''Kingdom Hearts II'' which features a circular room with a blue color scheme.
*The stage represents the basement hall of the {{iw|khwiki|Old Mansion}} in ''Kingdom Hearts II'', which takes place in a large blue-colored chamber with a geometric pattern in the center of the floor.  
*The stage transitions into the Blazing Chamber layout, referencing the cutscene before Axel's boss battle in the prologue of ''Kingdom Hearts II'', where Axel encircles the room with fire.
*The stage transitions into the Blazing Chamber layout, referencing the cutscene before Axel's boss battle in the prologue of ''Kingdom Hearts II'' where he encircles basement hall with a ring of fire.
*The music track represents the boss battle theme of ''Kingdom Hearts'', referencing Axel's role as a boss in the ''Kingdom Hearts'' series.
*The music track is based on the boss battle theme from ''Kingdom Hearts'', referencing Axel's role as a boss in the ''Kingdom Hearts'' series.
*Roy starting off with a Hothead and the second battle condition reference Axel's Chakrams, which he can infuse with his pyrokinesis and perform fire-based attacks during his boss battles in the ''Kingdom Hearts'' series.
*Roy starts the battle with a Hothead, referencing {{iw|khwiki|Eternal Flames}}, a pair of {{iw|khwiki|Chakram}}s wielded by Axel, which he infuses his pyrokinesis with to perform fire-based attacks.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type and Fire Attack ↑ ability further references Axel's pyrokinetic abilities and usage of fire-based attacks.
*This spirit's Fire Attack ↑ ability further references Axel's usage of his main weapons, Eternal Flames, which allows him to perform fire-based attacks.
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|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The female Robin represents Xion, a female member of {{iw|khwiki|Organization XIII}} who wears a black cloak.
*The default female Robin puppet fighter represents Xion, the female member of {{iw|khwiki|Organization XIII}} who wears a black cloak and wields the {{iw|khwiki|Replica Kingdom Key}}.
*The male Robin minion starting off with a Killing Edge represents Roxas, one of Xion's close friends in ''Kingdom Hearts 358/2 Days'' who wields his Keyblade.
*The default male Robin minion fighter starting off with a Killing Edge represents Roxas, one of Xion's close friends in ''Kingdom Hearts 358/2 Days'' who wields the {{iw|khwiki|Kingdom Key}} Keyblade.
*The larger-than-normal male Robin's frequent [[Arcfire]] each represents Axel, one of Xion's close friends in ''358/2 Days'' who utilizes fire-based abilities.
*The larger default male Robin minion fighter's [[Arcfire]] represents Axel, one of Xion's close friends in ''358/2 Days'' who is depicted taller than Xion and Roxas and uses fire-based attacks.
*The stage features the Shine Monument, representing {{iw|khwiki|Twilight Town}}, a city level in ''358/2 Days'' where Xion, Axel and Roxas hang out on the rooftop of the clock tower, which also serves as the location for Xion's boss battle.
*The stage represents {{iw|khwiki|Twilight Town}}, a world featured in ''358/2 Days'' which takes place in a city where Xion, Roxas, and Axel hang out together after completing their missions.
*The music track represents the musical theme of the boss battle against the major {{iw|khwiki|Heartless}} bosses in ''Kingdom Hearts'', which is remixed into the musical theme featured in Xion's boss battle in ''358/2 Days''.
*The music track is based on the boss battle theme that plays during the major {{iw|khwiki|Heartless}} bosses in ''Kingdom Hearts'', which is used as Xion's boss battle theme song in ''358/2 Days''.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Support and Neutral types reference how Xion was initially a member of the villainous Organization XIII until she later becomes an ally of Sora and Roxas in later ''Kingdom Hearts'' games.
*This spirit's Trade-Off Attacks ↑ references Xion's boss battle in ''358/2 Days'', where she grows stronger during each battle phase after she takes damage from Roxas's attacks.
*This spirit's Trade-Off Attacks ↑ references Xion's boss battle in ''358/2 Days'' where she grows stronger during each battle phase.
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|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The larger-than-normal yellow Chrom represents Terra, a large, burly Keyblade Master who has a pauldron on his left shoulder and a yellow uniform.
*The larger yellow Chrom puppet fighter represents Terra, a large and burly Keyblade Master who wears a pauldron on his left shoulder and a yellow uniform.
*The Ashley Assist Trophy enemy represents {{iw|khwiki|Maleficent}}, an evil fairy who wields a dark magic staff and seduces Terra into empowerment of darkness in ''Kingdom Hearts: Birth by Sleep''.
*The Ashley Assist Trophy enemy's hair turns white while performing her dark magic, referencing how Terra is possessed by {{iw|khwiki|Xehanort}} at the end of ''Kingdom Hearts: Birth by Sleep'', which turns his hair white.
*The Ashley Assist Trophy enemy's hair turns white while performing her dark magic, referencing Terra's possession by Xehanort's heart at the end of ''Birth by Sleep'' where his hair turns white after transforming into {{iw|khwiki|Terra-Xehanort}}.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Attack type references Terra's reddish color scheme and strength in ''Birth by Sleep''.
*This spirit's Battering Items Power ↑ ability references how Terra is the most powerful of the three main protagonists of ''Birth by Sleep'', which allows him to use heavy attacks with his Keyblade, {{iw|khwiki|Earthshaker}}.
*This spirit's Battering Items Power ↑ ability references Terra's strength and proficiency with his Keyblade.
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|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|{{SSBUMusicLink|Kingdom Hearts|Shrouding Dark Cloud}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The Ultimate Form Sora represents Ventus, a Keyblade Master wearing a white outfit who uses Sora as a vessel for his heart.
*The white Sora puppet fighter represents Ventus, a Keyblade Master who wears a white outfit and eventually uses Sora as a vessel for his heart.
*The red Dark Samus minion represents {{iw|khwiki|Vanitas}}, the artificial, embodied extraction of Ventus' darkness, similar to how Dark Samus is an artificial embodied extraction of Samus' DNA mixed with Phazon. Her Killing Edge represents Vanitas' Keyblade, the {{iw|khwiki|Void Gear}}.
*The red Dark Samus minion fighter starting off with a Killing Edge represents {{iw|khwiki|Vanitas}}, the evil, artificial embodiment of Ventus's darkness who wears a red outfit and wields his Keyblade, {{iw|khwiki|Void Gear}}.
*The stage represents the {{iw|khwiki|Keyblade Graveyard}}, the barren, canyon-like area in ''Kingdom Hearts: Birth by Sleep'' which features the final boss battles of Ventus and Terra's routes.
*The stage represents the {{iw|khwiki|Keyblade Graveyard}}, a rock badlands world featured in ''Kingdom Hearts: Birth by Sleep'' where the final boss battle in Ventus's route takes place.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Grab type references Ventus' green color scheme in ''Birth by Sleep''.
*This spirit's Speed ↑ ability references how Ventus is the fastest of the three main protagonists of ''Birth by Sleep'', which allows him to use quick movements and attacks.
*This spirit's Speed ↑ ability references Ventus' ability to use swift attacks in ''Birth by Sleep''.
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|{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}
|{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}
|'''Spirit Battle inspiration''':
|'''Spirit Battle inspiration''':
*The default Lucina represents Aqua, a female Keyblade Master who features blue hair and a blue outfit.
*The default Lucina puppet fighter represents Aqua, a female Keyblade Master who features blue hair and wears a blue outfit.
*The smaller-than-normal default Mr. Game & Watch minion represent the [[khwiki:Shadow|Shadow Heartless]], an enemy Heartless in the ''Kingdom Hearts'' series who feature a large round head and a small humanoid body.
*The smaller default Mr. Game & Watch minion fighters represent the [[khwiki:Shadow|Shadow Heartless]], an enemy {{iw|khwiki|Heartless}} who features a large round head, a small humanoid body, and appears multiple times on-screen.
*The default Mr. Game & Watch fighters reference how the Shadow Heartless is a common enemy in the ''Kingdom Hearts'' series who appears in groups.
*The stage and music track represent the {{iw|khwiki|Realm of Darkness}}, a dark world where Aqua battles an army of Shadow Heartless in ''Kingdom Hearts: Birth by Sleep'' and throughout the series.
*The stage and music track represent the {{iw|khwiki|Realm of Darkness}}, a dark world where Aqua is stranded in ''Kingdom Hearts: Birth by Sleep'' and throughout the series where she battles an army of Shadow Heartless.
*The Krystal Assist Trophy enemy appears when Lucina's HP falls to 100% or below, who will use her staff to perform a combination of battering and magic attacks, similar to Aqua's gameplay in ''Birth by Sleep''.
*The Krystal Assist Trophy enemy references Aqua's usage of magical attacks, which also includes ice attacks such as {{iw|khwiki|Triple Blizzaga}} and  {{iw|khwiki|Ice Barrage}}.
*Mr. Game & Watch's frequent dash attacks references how the Shadow Heartless attacks by pouncing at the player.
----'''Other trivia''':
----'''Other trivia''':
*This spirit's Shield type references Aqua's blue color scheme and proficiency with Barrier magic in ''Kingdom Hearts''.
*This spirit's Magic Attack ↑ ability further references how Aqua has the most magic-oriented gameplay of the three main protagonists of ''Birth by Sleep'', which allows her to use magical attacks.
*This spirit's Magic Attack ↑ ability further references Aqua's ability to use magical attacks in ''Birth by Sleep''.
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