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(Expanded the intro's conclusion.) |
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Jun Mizusawa, Zelda's voice actor from ''The Legend of Zelda: Ocarina of Time'', reprises her role in all regions with new voice clips. | Jun Mizusawa, Zelda's voice actor from ''The Legend of Zelda: Ocarina of Time'', reprises her role in all regions with new voice clips. | ||
Currently, Zelda is 24th on the tier list, the lowest-ranked character in D-tier. She is one of the more unique characters in the lineup for ''Melee'', with the exclusive ability to transform into her alter ego, Sheik. This alternate form is very different from Zelda, and each was intended to help balance the other's weaknesses, so that ideally one would change between the two based on the flow of battle. Zelda's positives include powerful attacks, with the most notable being her [[Lightning Kick]], and a long range recovery move in [[Farore's Wind]], which can also be angled. However, Zelda is greatly hindered by her poor mobility, possessing the slowest dash speed in the game and a slow fall speed, and lacks Jigglypuff's air physics has to alleviate this. [[Wavedash]]ing is of little use to her, since her very high [[traction]] and the aforementioned attributes result in her possessing the shortest wavedash in the game (alongside Peach). Additionally, while Zelda's recovery travels a respectable distance in any direction, it lacks a hitbox when she reappears, leaving her vulnerable to punishes when she tries to land and making it easy to edgeguard and/or edgehog. Overall, these factors contribute to Zelda having terrible matchups against most of the cast and being | Currently, Zelda is 24th on the tier list, the lowest-ranked character in D-tier. She is one of the more unique characters in the lineup for ''Melee'', with the exclusive ability to transform into her alter ego, Sheik. This alternate form is very different from Zelda, and each was intended to help balance the other's weaknesses, so that ideally one would change between the two based on the flow of battle. Zelda's positives include powerful attacks, with the most notable being her [[Lightning Kick]], and a long range recovery move in [[Farore's Wind]], which can also be angled. However, Zelda is greatly hindered by her poor mobility, possessing the slowest dash speed in the game and a slow fall speed, and lacks Jigglypuff's air physics has to alleviate this. [[Wavedash]]ing is of little use to her, since her very high [[traction]] and the aforementioned attributes result in her possessing the shortest wavedash in the game (alongside Peach). Additionally, while Zelda's recovery travels a respectable distance in any direction, it lacks a hitbox when she reappears, leaving her vulnerable to punishes when she tries to land and making it easy to edgeguard and/or edgehog. Overall, these factors contribute to Zelda having terrible matchups against most of the cast and being overshadowed by Sheik. While Zelda is considered unviable at the highest level of play, some Sheik players situationally transform into Zelda to take advantage of Farore's Wind as a longer distance recovery option. | ||
==Attributes== | ==Attributes== |
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