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m (Text replacement - "class=("?)invert\b([^-])" to "class=$1invert-dark$2") |
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Many Crazy Hands appears after [[Galeem]]'s initial defeat, all of which led by Galeem's dark counterpart, [[Dharkon]]. He is fought three times in The Dark Realm, one guarding each of the three pathways into the subareas, and twice more during The Final Battle. | Many Crazy Hands appears after [[Galeem]]'s initial defeat, all of which led by Galeem's dark counterpart, [[Dharkon]]. He is fought three times in The Dark Realm, one guarding each of the three pathways into the subareas, and twice more during The Final Battle. | ||
Once the player manages to get the true ending's requirements, Crazy Hand and Master Hand are freed and they help the player by creating a giant rift using | Once the player manages to get the true ending's requirements, Crazy Hand and Master Hand are freed and they help the player by creating a giant rift using Electric Shock for the latter to enter and destroy 50 [[false character]]s. | ||
Crazy Hand's freedom suggests that, like the fighters, he was captured by Dharkon before the events of World of Light and then replicated for his army. | Crazy Hand's freedom suggests that, like the fighters, he was captured by Dharkon before the events of World of Light and then replicated for his army. |
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