Sing: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
'''Sing''' is [[Jigglypuff]]'s [[Up B]] attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.
'''Sing''' is [[Jigglypuff]]'s [[Up B]] attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.


Unlike most Up B moves, this is not a third jump. Jigglypuff does not enter a [[helpless]] state and gains no height. Instead, players often use [[Rollout]] or an [[air dodge]] as a third jump. Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks.
Unlike most Up B moves, this is not a third jump. Jigglypuff entered a [[helpless]] state and gained no height. (This has been changed in ''Brawl'', allowing mobility after third jumps.) Instead, players often used [[Rollout]] or an [[air dodge]] as a third jump.
 
Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks.


==Trivia==
==Trivia==

Revision as of 05:09, February 25, 2008

Sing is Jigglypuff's Up B attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.

Unlike most Up B moves, this is not a third jump. Jigglypuff entered a helpless state and gained no height. (This has been changed in Brawl, allowing mobility after third jumps.) Instead, players often used Rollout or an air dodge as a third jump.

Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks.

Trivia

Template:Jigglypuff Special Moves