Sing: Difference between revisions
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'''Sing''' is [[Jigglypuff]]'s [[Up B]] attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep. | '''Sing''' is [[Jigglypuff]]'s [[Up B]] attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep. | ||
Unlike most Up B moves, this is not a third jump. Jigglypuff | Unlike most Up B moves, this is not a third jump. Jigglypuff entered a [[helpless]] state and gained no height. (This has been changed in ''Brawl'', allowing mobility after third jumps.) Instead, players often used [[Rollout]] or an [[air dodge]] as a third jump. | ||
Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks. | |||
==Trivia== | ==Trivia== |
Revision as of 05:09, February 25, 2008
Sing is Jigglypuff's Up B attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.
Unlike most Up B moves, this is not a third jump. Jigglypuff entered a helpless state and gained no height. (This has been changed in Brawl, allowing mobility after third jumps.) Instead, players often used Rollout or an air dodge as a third jump.
Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks.
Trivia
- Switching languages changes Jigglypuff's name, as well as the song she sings.
- Although it does no damage, Sing can destroy targets in Super Smash Bros. Melee's Target Test.
- In Event 39: Jigglypuff Live!, there is an easter egg involving the Sing attack.