List of spirits (Castlevania series): Difference between revisions
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Autismo555 (talk | contribs) (→Spirit Battles: For one thing, the depictions of the puppet fighter representing the monsters is how they are depicted in their SSBU artwork. Also, regarding Medusa Head, after doing a bit of research, the battle does represent Medusa's boss battle in the series.) |
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*The blue Palutena minion fighter represents [https://static.wikia.nocookie.net/castlevania/images/9/94/CV3_Guide_Sypha.JPG/revision/latest?cb=20140120143157 Sypha Belnades], a witch who wears blue robes, wields the Belnades Staff, and uses magical attacks. | *The blue Palutena minion fighter represents [https://static.wikia.nocookie.net/castlevania/images/9/94/CV3_Guide_Sypha.JPG/revision/latest?cb=20140120143157 Sypha Belnades], a witch who wears blue robes, wields the Belnades Staff, and uses magical attacks. | ||
*The Alucard Assist Trophy enemy is based on his debut appearance in ''Castlevania III: Dracula's Curse'', where he serves as one of Trevor's optional playable companions. | *The Alucard Assist Trophy enemy is based on his debut appearance in ''Castlevania III: Dracula's Curse'', where he serves as one of Trevor's optional playable companions. | ||
*The music track is based on the theme song of the first stage in ''Castlevania III'' | *The music track is based on the theme song of the first stage in Trevor's debut game, ''Castlevania III'', which is then reused as Trevor's theme song in ''Castlevania Judgement''. | ||
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|{{SSBUMusicLink|Castlevania|Slash}} | |{{SSBUMusicLink|Castlevania|Slash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Zelda puppet fighter represents Maria Renard, a young girl | *The purple Zelda puppet fighter represents Maria Renard, a young girl who features long hair and wears a light purple-colored dress. | ||
*The smaller white Incineroar minion fighter represents Byakko, a small, white striped cat who can charge at the enemy, serving as one of Maria's sub-weapons. | *The smaller white Incineroar minion fighter represents Byakko, a small, white-striped cat who can charge at the enemy, serving as one of Maria's sub-weapons. | ||
*The smaller blue Charizard minion fighter represents Seiryu, a dragon who is depicted blue in ''Castlevania: Symphony of the Night'', serving as one of Maria's sub-weapons. | *The smaller blue Charizard minion fighter represents Seiryu, a dragon who is depicted blue in ''Castlevania: Symphony of the Night'', serving as one of Maria's sub-weapons. | ||
*The smaller white Falco minion fighter represents Suzaku, a small bird associated with fire attacks who is depicted white in ''Symphony of the Night'', serving as one of Maria's sub-weapons. | *The smaller white Falco minion fighter represents Suzaku, a small bird associated with fire attacks who is depicted white in ''Symphony of the Night'', serving as one of Maria's sub-weapons. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sword Attack ↑ ability references Alucard's proficient usage of swords as his main melee weapons, including the [https://castlevania.fandom.com/wiki/Alucard_Sword Alucard Sword] and the [https://castlevania.fandom.com/wiki/Valmanway Crissaegrim], which greatly increases his Attack rating. | *This spirit's Sword Attack ↑ ability references Alucard's proficient usage of swords as his main melee weapons, including the [https://castlevania.fandom.com/wiki/Alucard_Sword Alucard Sword] and the [https://castlevania.fandom.com/wiki/Valmanway Crissaegrim], which greatly increases his Attack rating. | ||
*In World of Light, the Alucard spirit must be defeated | *In World of Light, the Alucard spirit must be defeated to access Dracula, the boss of the Dracula's Castle map in the Dark Realm, referencing how Alucard is Dracula's estranged son, who opposes him in the ''Castlevania'' series. | ||
*In World of Light, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescues Richter from Shaft's mind control in ''Symphony of the Night''. | *In World of Light, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescues Richter from Shaft's mind control in ''Symphony of the Night''. | ||
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*The red Robin minion fighter represents Charlotte Aulin, a witch who features long blonde hair and uses a magic book as her main weapon to perform magical attacks. | *The red Robin minion fighter represents Charlotte Aulin, a witch who features long blonde hair and uses a magic book as her main weapon to perform magical attacks. | ||
*The music track is based on the theme song from ''Castlevania: Portrait of Ruin'', which features Jonathan Morris as one of the main playable characters. | *The music track is based on the theme song from ''Castlevania: Portrait of Ruin'', which features Jonathan Morris as one of the main playable characters. | ||
*Richter starting the battle with a [[Boomerang]] and the battle condition | *Richter starting the battle with a [[Boomerang]] and the battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items, including the Boomerang. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Jonathan Morris is equipped with the Vampire Killer and throwing-type weapons. | *This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Jonathan Morris is equipped with the Vampire Killer and throwing-type weapons. | ||
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|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | |{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger navy Meta Knight puppet fighter's dark mask and red eyes and the second battle condition represent Medusa, who is depicted as a large, floating severed head with glowing red eyes and a | *The larger navy Meta Knight puppet fighter's dark mask and red eyes and the second battle condition represent Medusa, who is depicted as a large, floating severed head with glowing red eyes and a dark color scheme. | ||
*The Tiny Mewtwo minion fighters' cyan slender tails represent the snakes spawned by Medusa during her boss battles in the ''Castlevania'' series, which are depicted with a light blue color scheme. | *The Tiny Mewtwo minion fighters' cyan slender tails represent the snakes spawned by Medusa during her boss battles in the ''Castlevania'' series, which are depicted with a light blue color scheme. | ||
*The music track features a remix of the theme | *The music track features a remix of the theme song of Block 2 in ''Castlevania'', which first features Medusa as the boss. | ||
*The Move Speed ↓ rule references | *The Move Speed ↓ rule references Medusa's boss battle in the ''Castlevania'' series, where she will inflict the [https://castlevania.fandom.com/wiki/Stone Stone] status on the player, causing them to be petrified momentarily. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Defense ↑ ability is designed to support fighters who specialize in gliding and floating abilities, referencing the Medusa Head's ability to float in the air. | *This spirit's Air Defense ↑ ability is designed to support fighters who specialize in gliding and floating abilities, referencing the Medusa Head's ability to float in the air. | ||
*In World of Light, the Medusa Head spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how the Medusa Heads and Medusa herself are first encountered as enemies in Block 2 of ''Castlevania''. | *In World of Light, the Medusa Head spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how the Medusa Heads and Medusa herself are first encountered as enemies in Block 2 of ''Castlevania''. | ||
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*The Zap Floor hazard references the Creature's boss battle, where he is reanimated by an electrical bolt and can generate electrical blasts from his hands to temporarily stun the player. | *The Zap Floor hazard references the Creature's boss battle, where he is reanimated by an electrical bolt and can generate electrical blasts from his hands to temporarily stun the player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based | *Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based on Frankenstein's Monster. | ||
*In World of Light, the Creature & Flea Man spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how the Creature and the Flea Man are first encountered as the boss of Block 4 of Dracula's Castle in ''Castlevania''. | *In World of Light, the Creature & Flea Man spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how the Creature and the Flea Man are first encountered as the boss of Block 4 of Dracula's Castle in ''Castlevania''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Robin puppet fighter starting the battle with a Death's Scythe represents Death, a skeletal spirit who wears blue robes, uses magical attacks, and carries a large scythe. | *The blue Robin puppet fighter starting the battle with a Death's Scythe represents Death, a skeletal spirit who wears blue robes, uses magical attacks, and carries a large scythe. | ||
*The music track is a remix of Dracula's boss battle | *The music track is a remix of Dracula's boss battle theme song in ''Castlevania'', referencing how Death serves as Dracula's second-in-command in the ''Castlevania'' series. | ||
*The Sudden Damage and Hard to Launch rules reference the Death's Scythe item's ability in ''Super Smash Bros. Ultimate'' where attacking an opponent with high damage with Death's Scythe will result in an instant KO on the spot. | *The Sudden Damage and Hard to Launch rules reference the Death's Scythe item's ability in ''Super Smash Bros. Ultimate'' where attacking an opponent with high damage with Death's Scythe will result in an instant KO on the spot. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's KOs Heal Damage ability references how Death is based on the personification of death, | *This spirit's KOs Heal Damage ability references how Death is based on the personification of death, which is known for collecting the souls of the deceased it reaps with its scythe. | ||
*In World of Light, the Death spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how Death is first encountered as the boss of Block 5 of Dracula's Castle in ''Castlevania''. | *In World of Light, the Death spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing how Death is first encountered as the boss of Block 5 of Dracula's Castle in ''Castlevania''. | ||
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The navy Giant Meta Knight puppet fighter's mask | *The navy Giant Meta Knight puppet fighter's dark mask represents Carmilla, who is depicted as a large, floating ballroom mask with a dark color scheme. | ||
*The music track is based on the mansion theme song from ''Simon's Quest'', which plays in [https://castlevania.fandom.com/wiki/Laruba_Mansion Laruba Mansion] where Carmilla's boss battle takes place. | *The music track is based on the mansion theme song from ''Castlevania II: Simon's Quest'', which plays in [https://castlevania.fandom.com/wiki/Laruba_Mansion Laruba Mansion] where Carmilla's boss battle takes place. | ||
*The Invisibility rule references how Carmilla's true form is depicted as semi-transparent during her boss battle in ''Castlevania: Rondo of Blood''. | *The Invisibility rule references how Carmilla's true form is depicted as semi-transparent during her boss battle in ''Castlevania: Rondo of Blood''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | |{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger black Wolf puppet fighter represents the Werewolf, a large humanoid wolf enemy who features dark-colored fur | *The larger black Wolf puppet fighter represents the Werewolf, a large humanoid wolf enemy who features dark-colored fur and uses energy and claw attacks. | ||
*The stage's background references the Werewolf's boss battle in ''Castlevania: Rondo of Blood'' where a human-like figure transforms into the Werewolf under the light of the full moon. | *The stage's background references the Werewolf's boss battle in ''Castlevania: Rondo of Blood'' where a human-like figure transforms into the Werewolf under the light of the full moon. | ||
*The music track is based on the boss battle theme song from ''Castlevania: Dawn of Sorrow'', which features the Werewolf as an enemy. | *The music track is based on the boss battle theme song from ''Castlevania: Dawn of Sorrow'', which features the Werewolf as an enemy. | ||
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*The music track is based on the theme song from ''Castlevania II: Simon's Quest'', which was released alongside ''Kid Dracula'' on the Famicom Disk System. | *The music track is based on the theme song from ''Castlevania II: Simon's Quest'', which was released alongside ''Kid Dracula'' on the Famicom Disk System. | ||
*The Slumber Floor hazard references the beginning of ''Kid Dracula'' where the titular character wakes up after a long slumber. | *The Slumber Floor hazard references the beginning of ''Kid Dracula'' where the titular character wakes up after a long slumber. | ||
*The second battle condition references the | *The second battle condition references the nature of vampires where they will attack their victims and feast on their blood or life force. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references how ''Kid Dracula'' is a platforming video game, which requires the ability to jump. | *This spirit's Jump ↑ ability references how ''Kid Dracula'' is a platforming video game, which requires the ability to jump. |
Revision as of 09:33, October 6, 2024
The following is the list of the spirits from the Castlevania series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,052 | Trevor C. Belmont | ★★★★ | ⬡⬡⬡ | 4,015 | 10,039 | 2,369 | 5,923 | 1,646 | 4,116 | No Effect | Castlevania III: Dracula's Curse (Artwork: Castlevania: Curse of Darkness) |
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
1,053 | Maria Renard | ★★ | ⬡⬡ | 1,797 | 7,214 | 1,024 | 4,112 | 773 | 3,102 | Can Be Enhanced at Lv. 99 | Castlevania: Rondo of Blood (Artwork: Castlevania: Harmony of Despair) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,054 | Maria Renard (Symphony of the Night) | ★★★ | ⬡⬡ | 3,727 | 11,211 | 1,783 | 5,362 | 1,458 | 4,387 | Additional Midair Jump | Castlevania: Symphony of the Night | •Enhance the Maria Renard spirit | ||
1,055 | Alucard | ★★★★ | ⬡⬡⬡ | 4,183 | 10,458 | 2,320 | 5,800 | 1,483 | 3,708 | Sword Attack ↑ | Castlevania III: Dracula's Curse (Artwork: Castlevania: Symphony of the Night) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
1,056 | Reinhardt Schneider | ★ | ⬡⬡⬡ | 847 | 4,237 | 466 | 2,330 | 381 | 1,907 | No Effect | Castlevania (Nintendo 64) | •Purchase at Anna's Emporium for 500SP •Battle via Spirit Board | ||
1,057 | Nathan Graves | ★★ | ⬡ | 1,749 | 7041 | 927 | 3,732 | 822 | 3,309 | No Effect | Castlevania: Circle of the Moon | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,058 | Hugh Baldwin | ★ | ⬡ | 1,093 | 5,470 | 631 | 3,158 | 363 | 1,815 | Sword Attack ↑ | Castlevania: Circle of the Moon | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
1,059 | Juste Belmont | ★★ | ⬡⬡ | 1,621 | 6,506 | 932 | 3,741 | 689 | 2,765 | No Effect | Castlevania: Harmony of Dissonance | •Battle via World of Light (Molten Fortress) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,061 | Leon Belmont | ★★ | ⬡ | 1,837 | 7,393 | 1,038 | 4,177 | 799 | 3,216 | No Effect | Castlevania: Lament of Innocence | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,064 | Jonathan Morris | ★★★ | ⬡⬡ | 2,980 | 8,986 | 1,669 | 5,032 | 1,311 | 3,954 | No Effect | Castlevania: Portrait of Ruin (Artwork: Castlevania: Harmony of Despair) |
•Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
1,065 | Charlotte Aulin | ★★ | ⬡⬡ | 1,753 | 7,015 | 910 | 3,640 | 744 | 2,978 | Magic Attack ↑ | Castlevania: Portrait of Ruin (Artwork: Castlevania: Harmony of Despair) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,066 | Shanoa | ★★★ | ⬡⬡ | 2,975 | 8,968 | 1,696 | 5,112 | 1,279 | 3,856 | No Effect | Castlevania: Order of Ecclesia | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,067 | Gabriel Belmont | ★★ | ⬡⬡⬡ | 1,574 | 6,300 | 929 | 3,717 | 645 | 2,583 | No Effect | Castlevania: Lords of Shadow | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,069 | Mummy | ★★ | ⬡ | 2,160 | 8,640 | 910 | 3,640 | 1,090 | 4,360 | Speed ↓ | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
1,075 | Dracula | ★★★ | ⬡⬡⬡ | 2,925 | 8,800 | 1,594 | 4,796 | 1,331 | 4,004 | Can Be Enhanced at Lv. 99 | Castlevania (Artwork: Castlevania: Symphony of the Night) |
•Defeat the Dracula's Castle boss in World of Light | ||
1,076 | Soma Cruz | ★★★★ | ⬡⬡⬡ | 4,843 | 12,110 | 2,510 | 6,275 | 1,893 | 4,734 | Giant Killer | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Enhance the Dracula spirit | ||
1,078 | Kid Dracula | ★★★ | ⬡⬡ | 2,558 | 7,699 | 1,062 | 3,196 | 1,352 | 4,068 | Jump ↑ | Kid Dracula (1990) | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
1,060 | Yoko Belnades | ★★ | ⬢ | Battering Items ↑ | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Complete Challenge (Smash): As Simon, use a Final Smash. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,062 | Julius Belmont | ★★★ | ⬢ | Side Special ↑ | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Summon with cores from Juste Belmont and Reinhardt Schneider •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,063 | Hector (Castlevania) | ★★ | ⬢ | Death's Scythe Equipped | Castlevania: Curse of Darkness | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,068 | Medusa Head | ★★ | ⬢ | Air Defense ↑ | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,070 | The Creature & Flea Man | ★★ | ⬢ | Poison Damage Reduced | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,071 | Death | ★★★ | ⬢⬢ | KOs Heal Damage | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,072 | Carmilla | ★ | ⬢ | Fire/Explosion Resist ↑ | Castlevania II: Simon's Quest (Artwork: Super Smash Bros. Ultimate) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,073 | Werewolf | ★★ | ⬢ | Dash Attack ↑ | Castlevania II: Simon's Quest (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,074 | Shaft | ★ | ⬢ | Magic Attack ↑ | Castlevania: Rondo of Blood (Artwork: Castlevania: Symphony of the Night) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,077 | Dracula (2nd Form) | ★★★ | ⬢⬢ | Unflinching Charged Smashes | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Dracula's Castle boss in World of Light |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1,050 | Simon Belmont | Castlevania (Artwork: Castlevania: Grimoire of Souls) |
•Complete Classic Mode with Simon •Purchase from the Vault Shop for 300G (after unlocking Simon) | ||
1,051 | Richter Belmont | Castlevania: Rondo of Blood (Artwork: Castlevania: The Dracula X Chronicles) |
•Complete Classic Mode with Richter •Purchase from the Vault Shop for 300G (after unlocking Richter) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,052 | Trevor C. Belmont | •Simon •Palutena •Sheik |
13,000 | Dracula's Castle | •Assist Trophy Enemies (Alucard) | •Hostile assist trophies will appear when the enemy's at high damage •Reinforcements will appear during the battle |
Beginning | Spirit Battle inspiration:
| ||
1,053 | Maria Renard | •Zelda •Falco •Charizard •Incineroar |
3,700 | Reset Bomb Forest (hazards off) | N/A | •The enemy starts the battle with a Cucco | Slash | Spirit Battle inspiration:
Other trivia:
| ||
1,055 | Alucard | •Simon | 13,500 | Dracula's Castle | •Assist Trophy Enemies (Alucard) | •Hostile assist trophies will appear | Dracula's Castle | Spirit Battle inspiration:
Other trivia:
| ||
1,056 | Reinhardt Schneider | •Simon | 1,900 | Find Mii (hazards off) | N/A | •The enemy starts the battle with a Killing Edge | Iron-Blue Intention | Spirit Battle inspiration:
Other trivia:
| ||
1,057 | Nathan Graves | •Richter | 3,700 | Find Mii (hazards off) | •Item: Timer | •The enemy has an extra midair jump •The enemy has increased jump power |
Awake |
| ||
1,058 | Hugh Baldwin | •Marth | 2,000 | Find Mii | N/A | •The enemy's melee weapons have increased power •The enemy has increased jump power |
Awake | Spirit Battle inspiration:
Other trivia:
| ||
1,059 | Juste Belmont | •Richter | 4,200 | The Great Cave Offensive (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •The enemy has increased move speed |
Awake | Spirit Battle inspiration:
Other trivia:
| ||
1,060 | Yoko Belnades | •Robin | 3,800 | Spear Pillar (Battlefield form) | N/A | •The enemy's magic attacks have increased power •The enemy's special moves have increased power |
Lost Painting | Spirit Battle inspiration:
Other trivia:
| ||
1,061 | Leon Belmont | •Richter | 3,800 | Unova Pokémon League (hazards off) | •Strengthen Weapon | •The enemy can heal by shielding attacks •All fighters' melee weapons have increased power |
Lament of Innocence |
| ||
1,062 | Julius Belmont | •Simon | 9,600 | Dracula's Castle (Battlefield form) | N/A | •The enemy has increased attack power •The enemy has increased move speed |
Jet Black Incursion | Spirit Battle inspiration:
Other trivia:
| ||
1,063 | Hector (Castlevania) | •Robin •Ridley |
3,700 | The Great Cave Offensive (Battlefield form) | •Item: Battering Types | •Reinforcements will appear during the battle | Lament of Innocence | Spirit Battle inspiration:
Other trivia:
| ||
1,064 | Jonathan Morris | •Richter •Robin |
9,300 | Dracula's Castle | N/A | •The enemy's throwing-type items have increased power | Jail of Jewel | Spirit Battle inspiration:
Other trivia:
| ||
1,065 | Charlotte Aulin | •Zelda •Richter |
3,700 | Bridge of Eldin (Battlefield form) | N/A | •The enemy's special moves have increased power •The enemy favors side specials •Reinforcements will appear during the battle |
Hail from the Past | Spirit Battle inspiration:
Other trivia:
| ||
1,066 | Shanoa | •Bayonetta | 9,900 | Brinstar Depths (Ω form) | •Sudden Final Smash •Hazard: Heavy Wind |
•The enemy will suddenly have a Final Smash after a little while •Dangerously high winds are in effect •The enemy's special moves have increased power |
Twilight Stigmata | Spirit Battle inspiration:
Other trivia:
| ||
1,067 | Gabriel Belmont | •Simon | 3,800 | Temple | N/A | •The enemy's melee weapons have increased power •The enemy favors side specials •The enemy starts the battle with a Beam Sword |
Cross Your Heart | Spirit Battle inspiration:
| ||
1,068 | Medusa Head | •Meta Knight •Tiny Mewtwo ×5 |
3,600 | Dracula's Castle | •Move Speed ↓ | •You have reduced move speed after a little while •The enemy falls slowly •Defeat an army of fighters |
Starker / Wicked Child | Spirit Battle inspiration:
Other trivia:
| ||
1,069 | Mummy | •Sheik ×2 (80 HP) | 3,600 | Dracula's Castle (Ω form) | N/A | •The enemy's throws have increased power •The enemy has super armor but moves slower •Stamina battle |
Mad Forest | Spirit Battle inspiration:
Other trivia:
| ||
1,070 | The Creature & Flea Man | •Giant Mii Brawler (Moveset 1333, Hockey Mask, Business Outfit, Low Voice Type 11) •Diddy Kong |
4,500 | Dracula's Castle (Battlefield form) | •Hazard: Zap Floor | •The floor is electrified •The enemy is giant |
Out of Time | Spirit Battle inspiration:
Other trivia:
| ||
1,071 | Death | •Robin | 9,400 | Dracula's Castle | •Hard to Launch •Sudden Damage |
•You take serious damage after a little while •You are hard to launch •The enemy starts the battle with a Death's Scythe |
Nothing to Lose | Spirit Battle inspiration:
Other trivia:
| ||
1,072 | Carmilla | •Giant Meta Knight | 2,100 | Dracula's Castle | •Defense ↑ •Invisibility |
•The enemy is invisible •The enemy has increased defense after a little while •The enemy is giant |
Dwelling of Doom | Spirit Battle inspiration:
Other trivia:
| ||
1,073 | Werewolf | •Wolf | 3,600 | Luigi's Mansion (Battlefield form) | N/A | •The enemy's physical attacks have increased power •The enemy has increased move speed |
Crash in the Dark Night | Spirit Battle inspiration:
Other trivia:
| ||
1,074 | Shaft | •Robin | 1,700 | Dracula's Castle (Ω form) | •Move Speed ↓ •Invisibility |
•You have reduced move speed •The enemy is invisible |
Dance of Gold | Spirit Battle inspiration:
Other trivia:
| ||
1,078 | Kid Dracula | •Lucas | 9,600 | Dracula's Castle | •Hazard: Slumber Floor | •The floor is sleep-inducing •The enemy's melee blows will heal them when they hit |
Dwelling of Doom | Spirit Battle inspiration:
Other trivia:
|
Series Order
Number | Name | Series |
---|---|---|
1,050 | Simon Belmont | Castlevania Series |
1,051 | Richter Belmont | |
1,052 | Trevor C. Belmont | |
1,053 | Maria Renard | |
1,054 | Maria Renard (Symphony of the Night) | |
1,055 | Alucard | |
1,056 | Reinhardt Schneider | |
1,057 | Nathan Graves | |
1,058 | Hugh Baldwin | |
1,059 | Juste Belmont | |
1,060 | Yoko Belnades | |
1,061 | Leon Belmont | |
1,062 | Julius Belmont | |
1,063 | Hector (Castlevania) | |
1,064 | Jonathan Morris | |
1,065 | Charlotte Aulin | |
1,066 | Shanoa | |
1,067 | Gabriel Belmont | |
1,068 | Medusa Head | |
1,069 | Mummy | |
1,070 | The Creature & Flea Man | |
1,071 | Death | |
1,072 | Carmilla | |
1,073 | Werewolf | |
1,074 | Shaft | |
1,075 | Dracula | |
1,076 | Soma Cruz | |
1,077 | Dracula (2nd Form) | |
1,078 | Kid Dracula | Kid Dracula |
Trivia
- Prior to the version 1.1.0 update, Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf.
- The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as Castlevania: Symphony of the Night has a higher age rating than Ultimate in all regions.
- The artwork for Trevor C. Belmont still has the blood staining his axe in his artwork, likely left in as an oversight.
- Prior to the version 2.0.0 update, the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.[1]
References
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Mii · Super Smash Bros. · Others · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts |
Castlevania universe | |
---|---|
Fighters | Simon (SSBU) · Richter (SSBU) |
Assist Trophy | Alucard |
Boss | Dracula |
Stage | Dracula's Castle |
Item | Death's Scythe |
Other | Dracula's Castle |
Spirits | Spirits |
Music | Ultimate |