C4: Difference between revisions

92 bytes added ,  6 months ago
By the way, Steve's Create Block can also be destroyed.
m (→‎Overview: Actually 13 seconds (780 frames) and only for Ultimate)
(By the way, Steve's Create Block can also be destroyed.)
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When used, Snake bends down and plants a C4 on the ground where he is standing. By using the move a second time, he takes out a remote with a flourish and exclaims "Now!" (or "There!" in ''Ultimate'') as he presses the button, detonating the explosive, which does 17% damage and can [[KO]] at medium-high percentages. The detonation can be cancelled if Snake is attacked before he presses the button.
When used, Snake bends down and plants a C4 on the ground where he is standing. By using the move a second time, he takes out a remote with a flourish and exclaims "Now!" (or "There!" in ''Ultimate'') as he presses the button, detonating the explosive, which does 17% damage and can [[KO]] at medium-high percentages. The detonation can be cancelled if Snake is attacked before he presses the button.


Should Snake be close to and facing a wall, using the C4 will stick it to the wall instead of the ground. If used in midair, Snake will drop the C4 with a less obvious animation, which falls straight down and lands on the ground below. Should he lose his [[Cypher]] to the [[grab release glitch]], Snake can [[fast-fall]] to catch up to the dropping C4 and [[bomb jump]] to regain his recovery. If Snake is standing near an opponent, he can attach the C4 directly to them. The C4 then acts as a [[Gooey Bomb]], able to transfer between players should they pass by each other; the small dark green box is much harder to see than an active Gooey Bomb, so Snake must be careful it has not migrated back to himself before he blows it up. C4 stuck on characters will fall off after 15{{GameIcon|SSBB}}{{GameIcon|SSB4}}/13{{GameIcon|SSBU}} seconds and can also fall off if the character takes a strong blow. In ''Ultimate'', the C4 has a red light on it that will blink for three seconds once attached, increasing its visibility. While the light blinks, it cannot attach to other players. The light will blink again if the C4 attaches to another player.
Should Snake be close to and facing a wall, using the C4 will stick it to the wall instead of the ground. If used in midair, Snake will drop the C4 with a less obvious animation, which falls straight down and lands on the ground below. Should he lose his [[Cypher]] to the [[grab release glitch]], Snake can [[fast-fall]] to catch up to the dropping C4 and [[bomb jump]] to regain his recovery. If Snake is standing near an opponent, he can attach the C4 directly to them. The C4 then acts as a [[Gooey Bomb]], able to transfer between players should they pass by each other; the small dark green box is much harder to see than an active Gooey Bomb, so Snake must be careful it has not migrated back to himself before he blows it up. C4 stuck on characters will fall off after 15{{GameIcon|SSBB}}{{GameIcon|SSB4}}/13{{GameIcon|SSBU}} seconds and can also fall off if the character takes a strong blow. In ''Ultimate'', the C4 has a red light on it that will blink for three seconds once attached, increasing its visibility. While the light blinks, it cannot attach to other players. The light will blink again if the C4 attaches to another player. By the way, [[Steve]]'s [[Mine / Craft / Create Block|Create Block]] can also be destroyed.


If Snake chooses not to detonate the C4, it will explode automatically after 26 2/3 seconds. Unlike his [[down smash]] in ''Brawl'', the C4 does not explode automatically when Snake is KOed, which can allow Snake to potentially KO opponents even when he has no stock remaining.
If Snake chooses not to detonate the C4, it will explode automatically after 26 2/3 seconds. Unlike his [[down smash]] in ''Brawl'', the C4 does not explode automatically when Snake is KOed, which can allow Snake to potentially KO opponents even when he has no stock remaining.
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