Zelda (SSBB)/Forward smash: Difference between revisions
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(→Timing: hit 5 was missing.) |
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10|e=LagChargeS}}{{FrameStrip|t=Lag|c=5|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=10|e=LagChargeS}}{{FrameStrip|t=Lag|c=5|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 14:54, July 7, 2024
Overview[edit]
Hitboxes[edit]
Timing[edit]
Charges between | 10-11 |
---|---|
Hits 1-4 | 16, 18, 20, 22 |
Hit 5 | 24 |
Interruptible | 40 |
Animation length | 49 |
Lag time |
Charge interval |
Hitbox |
Interruptible |