Sheik (SSBB)/Forward tilt: Difference between revisions

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[[File:SheikFTiltSSBB.gif|thumb|400px|Hitbox visualization showing Sheik's forward tilt.]]
==Overview==  
==Overview==  
Sheik does a quick round kick in front of herself. The move launches opponents vertically with its leg hitboxes sending opponents directly up while the foot hitbox sends opponents towards Sheik and it is fairly weak only dealing 5% damage and having low knockback however, it has very low ending lag giving it strong combo potential when combined with its low power. The move does not put opponents into [[tumble]] until 67% against {{SSBB|Jigglypuff}} and at 90% against {{SSBB|Bowser}} (assuming that the forward tilt is [[stale move negation|fresh]]) meaning the her opponents are unable to [[DI]] or [[hitstun canceling|hitstun cancel]] the move until they reach a high enough percent. The move can start chaining into itself at around 30% and it can lead into a variety of her moves including a {{mvsub|Sheik|SSBB|forward aerial}} or an {{mvsub|Sheik|SSBB|up smash}} at higher percents as well as many other moves. The move is particularly effective at chaining into itself on characters with high gravity such as {{SSBB|Wolf}}, herself and most significantly {{SSBB|Fox}} where it can easily deal 50%+ damage and she can end off the chain with an up smash for the kill. Her forward tilt lock is extremely difficult to escape as it has a below average hitlag and [[SDI]] multiplier. It is overall easily a contender for the best forward tilt in the game and a vital part of her meta-game and it is even the main reason why she has such an advantageous matchup over Fox.
Sheik does a quick round kick in front of herself. The move launches opponents vertically with its leg hitboxes sending opponents directly up while the foot hitbox sends opponents towards Sheik and it is fairly weak only dealing 5% damage and having low knockback however, it has very low ending lag giving it strong combo potential when combined with its low power. The move does not put opponents into [[tumble]] until 67% against {{SSBB|Jigglypuff}} and at 90% against {{SSBB|Bowser}} (assuming that the forward tilt is [[stale move negation|fresh]]) meaning the her opponents are unable to [[DI]] or [[hitstun canceling|hitstun cancel]] the move until they reach a high enough percent. The move can start chaining into itself at around 30% and it can lead into a variety of her moves including a {{mvsub|Sheik|SSBB|forward aerial}} or an {{mvsub|Sheik|SSBB|up smash}} at higher percents as well as many other moves. The move is particularly effective at chaining into itself on characters with high gravity such as {{SSBB|Wolf}}, herself and most significantly {{SSBB|Fox}} where it can easily deal 50%+ damage and she can end off the chain with an up smash for the kill. Her forward tilt lock is extremely difficult to escape as it has a below average hitlag and [[SDI]] multiplier. It is overall easily a contender for the best forward tilt in the game and a vital part of her meta-game and it is even the main reason why she has such an advantageous matchup over Fox.
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