Bayonetta (SSBU)/Back throw: Difference between revisions
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==Overview== | ==Overview== | ||
A jumping roundhouse kick. | A jumping roundhouse kick. Based on the final hit of her Punch + Kick + Kick (PKK) combo while wielding Love is Blue. Particularly weak for a back throw, and is mostly used to gain stage control or to initiate [[edgeguarding]]. | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Latest revision as of 15:19, May 14, 2024
Bayonetta back throw hurtbox and hitbox visualization | ||||
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Overview[edit]
A jumping roundhouse kick. Based on the final hit of her Punch + Kick + Kick (PKK) combo while wielding Love is Blue. Particularly weak for a back throw, and is mostly used to gain stage control or to initiate edgeguarding.
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 6.0% | ![]() |
Forward | 80 | 60 | 0 | 0.0× | ![]() |
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Break | 0 | 3.0% | ![]() |
Forward | 40 | 100 | 0 | 0.0× | ![]() |
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Timing[edit]
Invincibility | 1-15 |
---|---|
Turnaround | 11 |
Hitbox | 14 |
Throw Release | 15 |
Interruptible | 50 |
Animation length | 75 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() State change |
![]() ![]() Throw point |
![]() Interruptible |
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