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(Adding according to Alex's passing edit comment on the Beehive page. As for the second point, I am unsure if this is 100% the reason why balloon knockback doesn't really work on this move, please update it if you know the reason.) |
(Still looks like balloon knockback to me. Perhaps it's less noticeable due to the slow motion applied right after Meta Knight attacks: https://rubendal.github.io/ssbu/#/Character/Meta%20Knight see "FinalFinish") |
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==Trivia== | ==Trivia== | ||
*The final slash of Darkness Illusion features an incredibly high [[hitlag]] multiplier of 100, | *The final slash of Darkness Illusion features an incredibly high [[hitlag]] multiplier of 100, which is somewhat redundant due to hitlag being capped at 30 frames. | ||
{{Special Moves|char=Meta Knight}} | {{Special Moves|char=Meta Knight}} |