For Fun: Difference between revisions
(Error correcting) |
No edit summary |
||
Line 5: | Line 5: | ||
In this mode, players fought each other in four-player free-for-alls or two-on-two [[team battle]]s. The players were randomly picked, and a match could start with less than four players (unlike [[Basic Brawl]] where [[Artificial intelligence|AI]] filled in slots) if the in-game timer ran out before four players connected. | In this mode, players fought each other in four-player free-for-alls or two-on-two [[team battle]]s. The players were randomly picked, and a match could start with less than four players (unlike [[Basic Brawl]] where [[Artificial intelligence|AI]] filled in slots) if the in-game timer ran out before four players connected. | ||
All [[item]]s were turned on, and all stages | All [[item]]s were turned on, and all stages were playable except for {{SSB4|Final Destination}}, Ω Forms and [[Miiverse]]; stages were selected at random with no player choice. In the 3DS version, some stages were altered to remove hazards that could cause lag in online play. In the Wii U version, some stages that promote camping ([[The Great Cave Offensive]], [[Jungle Hijinxs]], [[Temple]] and [[Palutena's Temple]]) were rarely picked. This mode affected the player's character [[records]], but did not keep explicit statistics on the player's performance (in particular, only the player's number of wins were recorded while their losses were not). | ||
[[For Glory]] acted as a counterpart of For Fun in that it allowed for one-on-one matches and disabled all items, permitted only Final Destination and Ω Form stages, and recorded both wins and losses. | [[For Glory]] acted as a counterpart of For Fun in that it allowed for one-on-one matches and disabled all items, permitted only Final Destination and Ω Form stages, and recorded both wins and losses. | ||
On top of the automatic disconnection criteria of For Glory 1v1 matches, there were several other ways in which a player could be disconnected from online play, most notably repeatedly self destructing or targeting one player. Interestingly, if | On top of the automatic disconnection criteria of For Glory 1v1 matches, there were several other ways in which a player could be disconnected from online play, most notably repeatedly self destructing or targeting one player. Interestingly, if 3 players were disconnected for targeting a fourth player, the player that was being targeted would be disconnected for idling, regardless of whether they were idling or not, most likely to prevent them from having to fight against 3 CPU opponents. However being disconnected in this way would never result in a temporary ban. | ||
With the discontinuation of Nintendo Network on April 8, 2024, For Fun can no longer be accessed, although fans have made custom servers to access online play again. | With the discontinuation of Nintendo Network on April 8, 2024, For Fun can no longer be accessed, although fans have made custom servers to access online play again. |
Revision as of 17:39, April 12, 2024
For Fun (エンジョイ, Enjoy) was an online mode in Super Smash Bros. 4.
Overview
In this mode, players fought each other in four-player free-for-alls or two-on-two team battles. The players were randomly picked, and a match could start with less than four players (unlike Basic Brawl where AI filled in slots) if the in-game timer ran out before four players connected.
All items were turned on, and all stages were playable except for Final Destination, Ω Forms and Miiverse; stages were selected at random with no player choice. In the 3DS version, some stages were altered to remove hazards that could cause lag in online play. In the Wii U version, some stages that promote camping (The Great Cave Offensive, Jungle Hijinxs, Temple and Palutena's Temple) were rarely picked. This mode affected the player's character records, but did not keep explicit statistics on the player's performance (in particular, only the player's number of wins were recorded while their losses were not).
For Glory acted as a counterpart of For Fun in that it allowed for one-on-one matches and disabled all items, permitted only Final Destination and Ω Form stages, and recorded both wins and losses.
On top of the automatic disconnection criteria of For Glory 1v1 matches, there were several other ways in which a player could be disconnected from online play, most notably repeatedly self destructing or targeting one player. Interestingly, if 3 players were disconnected for targeting a fourth player, the player that was being targeted would be disconnected for idling, regardless of whether they were idling or not, most likely to prevent them from having to fight against 3 CPU opponents. However being disconnected in this way would never result in a temporary ban.
With the discontinuation of Nintendo Network on April 8, 2024, For Fun can no longer be accessed, although fans have made custom servers to access online play again.
Reception
Because For Fun was deliberately designed for unbalanced "fun" play, it incurred far less scrutiny from players in contrast to For Glory. While much better-received than Basic Brawl, it was met with some criticism, most notably the inability to usually play with fewer than four players (resulting in frequent online lag), as well as commonly hosting taunt matches despite the presence of a hard-coded taunt limit. On the other hand, casual players that enjoyed taunt matches believed that the attempts to restrict taunt matches were too heavy-handed, believing that the name "For Fun" implies that taunts and the like shouldn't be restricted. This would later be addressed with the addition of Battle Arenas in Ultimate, allowing taunt matches to be played with impunity.
Gallery
See also
Super Smash Bros. for Nintendo 3DS menu items | |
---|---|
Smash | Smash (Solo · Group · Time · Stock · Team Battle) · Rules |
Smash Run | Solo · Group · Custom · Select Music |
Games & More | Classic · All-Star · Stadium (Multi-Man Smash · Target Blast · Home-Run Contest) · Training · Custom · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Sounds · Records · Tips) · Options (Controls · Sound · Character Outline · Damage Display · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Conquest · Share |
Other | Challenge · StreetPass · Wii U |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |