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**Any move that starts as a projectile will behave normally, then disappear if it transitions into an item.
**Any move that starts as a projectile will behave normally, then disappear if it transitions into an item.
**Several other characters will perform the normal animation for the moves that summon items, rather than the special animation when the move is on a cooldown, but no item will appear.
**Several other characters will perform the normal animation for the moves that summon items, rather than the special animation when the move is on a cooldown, but no item will appear.
**Some of the characters’ attacks when holding Battering items can be referenced to their own games, such as Kirby which his attacks using a Battering item reassembled his Sword ability attacks.
*Some of the characters’ animations when holding Battering items are references to their home franchises:
**Kirby swings items in ways that resemble his Sword copy abilities.
**Sora rests his Keyblade on his shoulder, resembling his {{iw|khwiki|Valor form}}.


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