Tournament rulesets (SSB): Difference between revisions

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'''Tournament legal''' describes the settings that can be used in many competitive [[Super Smash Bros.]] [[tournaments]].  Because some stages, settings, and rulesets can lead to degenerate gameplay, tournament organizers have generally agreed on enforcing the following conditions in tournament play:
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==Tournament rules (normal)==
* 5 stock (sometimes 4 or 6 stock)
* No items
* Team Attack (TA) on (for teams)
* Damage Ratio normal
* No handicap
* Life-stealing allowed
* No stage can be picked twice in a row, but they can be chosen again
* A stage can be reset after being chosen randomly, but if it happens again or picked, it can be chosen
* If a Ness is picked, Saffron City can be banned for random picks, but may be counter-picked
* Camping/ edge-stalling not allowed
* Congo Jungle cargo-stalling (Isai discovered this) is normally allowed (though BIG argument)
 
==Banned (Always)==
* Sector Z (due to lasers, huge wall and length)
* Planet Zebes (though legal under some rulesets)
* Mushroom Kingdom (due to easy death zones, spamming through pipes, POW blocks)
* Yoshi’s Island (cloud stalling, length)
 
==Allowed (Always)==
* Hyrule Castle
* Dream Land
* Congo Jungle
* Saffron City (not allowed on random if Ness is playing)
* Peach’s Castle
 
==Other Notes==
* Hyrule Castle and Dream Land are the most common choices, followed by slob picks of Saffron City and Congo Jungle.
 
==See also==
* [[Tournament legal (SSBM)]]
 
[[Category:Tournaments]]
[[Category:Stages (SSB)]]

Revision as of 06:16, November 27, 2008

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