9,568
edits
Tag: Reverted |
Tags: Reverted Mobile edit |
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|fsdmg=2% (hit), 5% (frozen) | |fsdmg=2% (hit), 5% (frozen) | ||
|fsdesc=The Ice Climbers {{s|wikipedia|high-five}} each other and raise their arms up, summoning a rotating and giant iceberg to rise up from the center of the stage. If only a single Ice Climber initiates the Final Smash, the leading Ice Climber spins, lifts their hammer up while raising it. Touching the iceberg results in freezing damage, and potentially becoming frozen. Being frozen when pushed off the edge can lead to a quick KO, as the frozen opponents falls to the lower blast zone with full speed. The size of the iceberg is proportionate to the size of the stage; the larger the stage, the larger the iceberg. However, damage can be avoided by edge-hanging through the duration of the move. The iceberg will also become smaller if it is attacked by opponents. Eventually, Iceberg will slowly descend from the stage. The Ice Climbers also have access to the [[Iceberg#Iceberg glitch|Iceberg glitch]]. | |fsdesc=The Ice Climbers {{s|wikipedia|high-five}} each other and raise their arms up, summoning a rotating and giant iceberg to rise up from the center of the stage. If only a single Ice Climber initiates the Final Smash, the leading Ice Climber spins, lifts their hammer up while raising it. Touching the iceberg results in freezing damage, and potentially becoming frozen. Being frozen when pushed off the edge can lead to a quick KO, as the frozen opponents falls to the lower blast zone with full speed. The size of the iceberg is proportionate to the size of the stage; the larger the stage, the larger the iceberg. However, damage can be avoided by edge-hanging through the duration of the move. The iceberg will also become smaller if it is attacked by opponents. Eventually, Iceberg will slowly descend from the stage. The Ice Climbers also have access to the [[Iceberg#Iceberg glitch|Iceberg glitch]]. | ||
}} | |||
===Stats=== | |||
{{technical data|Needs short hop and double jump heights}} | |||
{{Attributes | |||
|cast = 39 | |||
|weight = 92 | |||
|rweight = 24-25 | |||
|dash = 1.4 | |||
|rdash = 22-27 | |||
|run = 1.388 | |||
|rrun = 27 | |||
|walk = 0.96 | |||
|rwalk = 24 | |||
|trac = 0.035 | |||
|rtrac = 38 | |||
|airfric = 0.015 | |||
|rairfric = 6-12 | |||
|air = 0.7708 | |||
|rair = 35 | |||
|baseaccel = 0.01 | |||
|rbaseaccel = 7-36 | |||
|addaccel = 0.08 | |||
|raddaccel = 10-17 | |||
|gravity = 0.077 | |||
|rgravity = 22 | |||
|fall = 1.2 | |||
|rfall = 32-35 | |||
|ff = 1.68 | |||
|rff = 33-35 | |||
|jumpsquat = 4 | |||
|rjumpsquat = 1-10 | |||
|jumpheight = 34.69501461 | |||
|rjumpheight= 13 | |||
|shorthop = ? | |||
|rshorthop = ? | |||
|djump = ? | |||
|rdjump = ? | |||
}} | }} | ||
edits