Template:UpdateList (SSBU)/13.0.1: Difference between revisions
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*{{buff|Fully charged [[Giant Punch]] has more super armor on both the grounded (frames 11-20 → 9-20) and aerial (frames 17-20 → 15-20) hitboxes.}} | *{{buff|Fully charged [[Giant Punch]] has more super armor on both the grounded (frames 11-20 → 9-20) and aerial (frames 17-20 → 15-20) hitboxes.}} | ||
|Link= | |Link= | ||
*{{buff|The first hit of neutral attack has | *{{buff|The first hit of neutral attack has less startup (frame 8 → 7), with its total duration reduced as well (FAF 25 → 24).}} | ||
*{{buff|Down tilt launches at a higher angle (80˚ → 85˚), improving its combo potential.}} | *{{buff|Down tilt launches at a higher angle (80˚ → 85˚), improving its combo potential.}} | ||
*{{buff|The final hit of up smash has higher knockback scaling (96 → 101).}} | *{{buff|The final hit of up smash has higher knockback scaling (96 → 101).}} |