Template:UpdateList (SSBU)/13.0.1: Difference between revisions

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*{{buff|Fully charged [[Giant Punch]] has more super armor on both the grounded (frames 11-20 → 9-20) and aerial (frames 17-20 → 15-20) hitboxes.}}
*{{buff|Fully charged [[Giant Punch]] has more super armor on both the grounded (frames 11-20 → 9-20) and aerial (frames 17-20 → 15-20) hitboxes.}}
|Link=
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*{{buff|The first hit of neutral attack has reduced startup (frame 8 → 7, FAF 25 → 24).}}
*{{buff|The first hit of neutral attack has less startup (frame 8 → 7), with its total duration reduced as well (FAF 25 → 24).}}
*{{buff|Down tilt launches at a higher angle (80˚ → 85˚), improving its combo potential.}}
*{{buff|Down tilt launches at a higher angle (80˚ → 85˚), improving its combo potential.}}
*{{buff|The final hit of up smash has higher knockback scaling (96 → 101).}}
*{{buff|The final hit of up smash has higher knockback scaling (96 → 101).}}

Revision as of 05:57, January 23, 2024