Semi-spike: Difference between revisions
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(to merge, or not to merge? big question....) |
m (moved Mario Brothers' Pseudo-Spike to Semi-spike) |
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{{ | {{Merge|Semi-spike}} | ||
[[ | The '''Mario Brothers' Pseudo-Spike''' occurs when the last hit of the [[Mario Tornado]] (normally rising) hits an opponent. This can occur sometimes when an opponent tries to jump out to edge guard. It is a very powerful spike with extremely high downwards [[knockback]], most chars die from it at low percentages. | ||
==Other definition== | |||
Both [[Mario]] and [[Luigi]] can "spike" an opponent with repeated down aerials. This involves hitting the opponent with the dair repeatedly off the edge and then taking advantage of Mario and Luigi's huge vertical recoveries to get back on the stage. This does not work against Pikachu, who has a longer and faster vertical recovery than either Mario or Luigi. | Both [[Mario]] and [[Luigi]] can "spike" an opponent with repeated down aerials. This involves hitting the opponent with the dair repeatedly off the edge and then taking advantage of Mario and Luigi's huge vertical recoveries to get back on the stage. This does not work against Pikachu, who has a longer and faster vertical recovery than either Mario or Luigi. | ||
==Notes== | |||
*Only works with the last (the powerful hit) of the tornado | *Only works with the last (the powerful hit) of the tornado | ||
*Only works with the bottom of that hitbox | *Only works with the bottom of that hitbox | ||
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*Normally only occurs when the opponent accidentally misses an air and hits into the pseudo-spike | *Normally only occurs when the opponent accidentally misses an air and hits into the pseudo-spike | ||
*If any of the other hits hit alone, it sends the opponent to the left or right with medium low knockback | *If any of the other hits hit alone, it sends the opponent to the left or right with medium low knockback | ||
[[Category:Techniques]] | [[Category:Techniques]] | ||
Revision as of 20:09, January 5, 2010
The Mario Brothers' Pseudo-Spike occurs when the last hit of the Mario Tornado (normally rising) hits an opponent. This can occur sometimes when an opponent tries to jump out to edge guard. It is a very powerful spike with extremely high downwards knockback, most chars die from it at low percentages.
Other definition
Both Mario and Luigi can "spike" an opponent with repeated down aerials. This involves hitting the opponent with the dair repeatedly off the edge and then taking advantage of Mario and Luigi's huge vertical recoveries to get back on the stage. This does not work against Pikachu, who has a longer and faster vertical recovery than either Mario or Luigi.
Notes
- Only works with the last (the powerful hit) of the tornado
- Only works with the bottom of that hitbox
- If it is at the top, it will send the opponent straight up
- Normally only occurs when the opponent accidentally misses an air and hits into the pseudo-spike
- If any of the other hits hit alone, it sends the opponent to the left or right with medium low knockback