Semi-spike: Difference between revisions

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*[[Bowser]]'s [[down aerial]], using the hitbox when he hits the ground
*[[Bowser]]'s [[down aerial]], using the hitbox when he hits the ground
*[[Metaknight]]'s [[down aerial]]
*[[Metaknight]]'s [[down aerial]]
*[[Lucas]]' [[down smash]] if foe is in front. Most powerful near the front tip of the smash.
*Hitting someone with a thrown [[Star Rod]]
*Hitting someone with a thrown [[Star Rod]]
*Geting hit while holding someone near the edge will semi-spike them at higher percentages.
*Geting hit while holding someone near the edge will semi-spike them at higher percentages.

Revision as of 19:08, August 18, 2008

A semi-spike or pseudo-spike is an attack which sends the opponent downward yet mostly horizontally, thusly resulting in limited Directional Influence options for the target - DI'ing them correctly will only alter the angle just slightly and shorten the sendoff angle. This is distinct from a spike, which sends the enemy straight down.

Moves that are semi-spikes include (but are not limited to):