Semi-spike: Difference between revisions
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*[[Sheik]]'s [[forward aerial]] | *[[Sheik]]'s [[forward aerial]] | ||
*[[Captain Falcon]]'s forward aerial (though it's very noticable when you DI this one) | *[[Captain Falcon]]'s forward aerial (though it's very noticable when you DI this one) | ||
*[[Link]]'s [[Up B]] attack after it's initial hitbox | *[[Link]]'s [[Up B]] attack after it's initial hitbox (NTSC only) | ||
*[[Peach]]'s [[forward smash]] (Golf Club and Tennis Racket) | *[[Peach]]'s [[forward smash]] (Golf Club and Tennis Racket) | ||
*[[Ganondorf]]'s [[up aerial]] (the end of its animation) | *[[Ganondorf]]'s [[up aerial]] (the end of its animation) | ||
*[[Captain Falcon]]'s up aerial (the end of its animation) | *[[Captain Falcon]]'s up aerial (the end of its animation) | ||
*[[Pikachu]]'s up aerial (while tail is directly or near directly above him) (also known as the tail-whip) | *[[Pikachu]]'s up aerial (while tail is directly or near directly above him) (also known as the tail-whip) | ||
*[[Pikachu]]'s Down-Smash (if opponent DI's out of the attack before the final hit) | *[[Pikachu]]'s Down-Smash (if opponent DI's out of the attack before the final hit) | ||
*[[Jigglypuff]]'s Down-Smash | *[[Jigglypuff]]'s Down-Smash | ||
*[[Mr. Game and Watch]]'s neutral B at close range (known as a Pan-spike) | *[[Mr. Game and Watch]]'s neutral B at close range (known as a Pan-spike) | ||
*[[Roy]]'s up smash at the very tip | |||
*The tip of [[Marth]]'s [[down tilt]] and his up smash, must not hit with sword. | *The tip of [[Marth]]'s [[down tilt]] and his up smash, must not hit with sword. | ||
*[[Fox]]'s [[Shine]] | *[[Fox]]'s [[Shine]] |
Revision as of 05:46, July 30, 2008
A semi-spike or pseudo-spike is an attack which sends the opponent downward yet mostly horizontally, thusly resulting in limited Directional Influence options for the target - DI'ing them correctly will only alter the angle just slightly and shorten the sendoff angle. This is distinct from a spike, which sends the enemy straight down.
Moves that are semi-spikes include (but are not limited to):
- Sheik's forward aerial
- Captain Falcon's forward aerial (though it's very noticable when you DI this one)
- Link's Up B attack after it's initial hitbox (NTSC only)
- Peach's forward smash (Golf Club and Tennis Racket)
- Ganondorf's up aerial (the end of its animation)
- Captain Falcon's up aerial (the end of its animation)
- Pikachu's up aerial (while tail is directly or near directly above him) (also known as the tail-whip)
- Pikachu's Down-Smash (if opponent DI's out of the attack before the final hit)
- Jigglypuff's Down-Smash
- Mr. Game and Watch's neutral B at close range (known as a Pan-spike)
- Roy's up smash at the very tip
- The tip of Marth's down tilt and his up smash, must not hit with sword.
- Fox's Shine
- Bowser's down aerial, using the hitbox when he hits the ground
- Metaknight's down aerial
- Hitting someone with a thrown Star Rod
- Geting hit while holding someone near the edge will semi-spike them at higher percentages.