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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:GanondorfDTiltSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's down tilt.]] | [[File:GanondorfDTiltSSBU.gif|thumb|300px|Hitbox visualization showing Ganondorf's down tilt.]] | ||
==Overview== | ==Overview== | ||
A crouching front kick. It is Ganondorf's best tilt and one of his most useful grounded moves. It is best used in [[Neutral game|Neutral]], where its range and safety somewhat compensate Ganondorf's slow stats against more grounded characters (like {{SSBU|Fox}} or {{SSBU|Kirby}}). It also works relatively well with [[Flame Choke]], although it is often outclassed by an instant [[../Dash attack|dash attack]]. Also functions as a poor man's anti-air because of its surprisingly good vertical reach, as Ganondorf's unusual [[../Up tilt|up tilt]] isn't suited for the role. However, the reward on hit isn't the best out of Ganondorf's tools, as the upward diagonal angle and relatively strong knockback doesn't allow him to combo out of it, and the kill power is way less potent than the rest of his kit. | A crouching front kick. It is Ganondorf's best tilt and one of his most useful grounded moves. It is best used in [[Neutral game|Neutral]], where its range and safety somewhat compensate Ganondorf's slow stats against more grounded characters (like {{SSBU|Fox}} or {{SSBU|Kirby}}). It also works relatively well with [[Flame Choke]], although it is often outclassed by an instant [[../Dash attack|dash attack]]. Also functions as a poor man's anti-air because of its surprisingly good vertical reach, as Ganondorf's unusual [[../Up tilt|up tilt]] isn't suited for the role. However, the reward on hit isn't the best out of Ganondorf's tools, as the upward diagonal angle and relatively strong knockback doesn't allow him to combo out of it, and the kill power is way less potent than the rest of his kit. |
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