Advanced technique: Difference between revisions
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===Link=== | ===Link=== | ||
*{{h2|Bomb (Link)|Acid drop}} {{gameIcon|SSBM}} | |||
*{{h2|Bomb (Link)|Bomb drop/C4}} {{gameIcon|SSBM}} | |||
*{{h2|Bomb (Link)|Bomb launching}} {{gameIcon|SSBM}} | |||
*[[Bomb recovery]] {{gameIcon|SSBU}} | |||
*{{h2|Bomb (Link)|Bomb rocket}} {{gameIcon|SSBM}} | |||
*[[Bomb wobbling]] {{gameIcon|SSBM}} | |||
*{{h2|Bomb (Link)|Bombchu}} {{gameIcon|SSBM}} | |||
*[[Boomerang cancel]] {{gameIcon|SSBM}} | |||
*[[Boomerang superjump]] {{gameIcon|SSBM}} | *[[Boomerang superjump]] {{gameIcon|SSBM}} | ||
*[[Chain dance]] {{gameIcon|SSBM}} | *[[Chain dance]] {{gameIcon|SSBM}} | ||
*[[Decagrab]] {{gameIcon|SSBM}} | |||
*[[Dimensional Arrow]] {{gameIcon|SSBM}} | *[[Dimensional Arrow]] {{gameIcon|SSBM}} | ||
*[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | *[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | ||
*[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | *[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | ||
*{{h2|Bomb (Link)|Goron roll}} {{gameIcon|SSBM}} | |||
*[[Reverse angle boomerang]] {{gameIcon|SSBM}} | |||
*{{b|Quickdraw|technique}} {{gameIcon|SSBB}} | *{{b|Quickdraw|technique}} {{gameIcon|SSBB}} | ||
===Samus=== | ===Samus=== |
Revision as of 13:31, November 6, 2023
An advanced technique is a series of actions, typically complex and/or difficult enough to require reasonable tech skill, that results in a benefit to the metagame of a character.
Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or glitches, such as wavedashing and momentum cancelling. In the broader context of video games in general, their use is an example of what is known as emergent gameplay. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the short hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the Ice Climbers' chain grabs and desynching techniques, and Fox's waveshine combos in Melee. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players.
List of advanced techniques
A list of techniques that are notably difficult to perform/require precise technical skill.
List of character-specific advanced techniques
A list of advanced techniques that can only be performed by one or a few characters.
Mario
Link
- Acid drop
- Bomb drop/C4
- Bomb launching
- Bomb recovery
- Bomb rocket
- Bomb wobbling
- Bombchu
- Boomerang cancel
- Boomerang superjump
- Chain dance
- Decagrab
- Dimensional Arrow
- Gale Guarding
- Ghost Arrow
- Goron roll
- Reverse angle boomerang
- Quickdraw
Samus
Yoshi
- Double jump cancel
- Double jump cancel counter
- Dragonic Reverse
- Edge-cancelled eggs
- Egg Roll instant shield break
- Parry
- Shield break jump
- Super Jump (Yoshi)
Fox
- Chillin dash
- Dash shining
- Double shine
- Ledgehopped double laser
- Short hop laser
- Shine dropping
- Shine mines
- Wavelanded laser
- Waveshine
- Waveshine infinite
Pikachu
Luigi
Ness
Captain Falcon
Peach
- Double jump cancel
- Float canceling
- Float double aerial
- Frozen turnip glitch
- Jump-canceled fast-falling
- Princess spiking
- Turnip Free Pull
Bowser
Ice Climbers
- Cheer cancel
- Desynching
- Freeze glitch
- Handoffs
- Ice block
- Nana airdodge storage
- Slip trumping
- Wobbling
Sheik
Zelda
Dr. Mario
Falco
- Chillin dash
- Double shine
- Ledgehopped double laser
- Short hop laser
- Shine dropping
- Shine mines
- Wavelanded laser
- Waveshine
Marth
Young Link
- Boomerang superjump
- Chain dance
- Dimensional Arrow
- Ghost Arrow
- Reverse angle boomerang
- Boomerang cancel
- Boomerang glide
- Hurricane dash
- Bombchu
- Bomb rocket
- Acid drop
- Goron roll
- Bomb drop/C4
- Bomb launching
Ganondorf
Mewtwo
Roy
Mr. Game & Watch
Meta Knight
Pit
Zero Suit Samus
Wario
- Aerial Bike drift
- Aerial Bike speed increase
- Bike jump cancel
- Bike loops
- Chopper hop
- Edge crashing
- Instant turnaround aerial Bike look cancel
- Wectoring
- Zibble dropping
- Zombie Bike glitch
Pokémon Trainer
Squirtle
Charizard
Diddy Kong
Lucas
Sonic
Olimar
R.O.B.
Toon Link
Villager
Mega Man
Wii Fit Trainer
Little Mac
Rosalina and Luma
Greninja
Mii Gunner
Pac-Man
Robin
Shulk
- Dial storage
- Monado deactivated Art canceled up smash (MonaDACUS)
- Monado Art buffered deactivation
- Monado Art intangible landing
- Monado Art landing lag cancel
- Monado Art ledge snap
- Monado Art run cancel
- Shadow I-frames
- Vision Sliding
Ryu / Ken
Cloud
Inkling
Simon/Richter
King K. Rool
- Bounce glitch
- Blunderbouncing
- Crown bouncing
- Crown canceling
- Crown jumping
- Crown landing
- Crown sliding
- Fake Shot Vacuum Cancel
- Vacuum Delay
Isabelle
Piranha Plant
Joker
Banjo & Kazooie
Terry
Steve
- /gamemode 1
- Anvil longhopping
- Anvil shorthopping
- Block cancel diamond craft (BCDC)
- Block hitstun cancelling
- Block no-impact landing (Block NIL)
- C-stick reverse up tilt after down throw (CRUD)
- Crafting table shield-drop
- Crafting table shield punish extension
- Double jump shortening
- Elytra boosting
- Elytra push induced cancel (EPIC)
- Empty phantom block throw cooldown reset (EPBTCR)
- Fall Guys Ultimate Knockout
- Fast resource wasting
- Feather falling
- Frozen anvil
- I want to die (IWTD)
- Melee wavelanding
- Mine abrupt dodge (MAD)
- Mine-block cancel
- Phantom block reverse (PBR)
- Phantom MLG
- Queen cancel
- Redstone footstool
- Redstone jumpsquat cancel
- Redstone walking
- Roblox Rush
- Shield at ledge trump (SALT)
- Spectator
- TNT gambling
- Turnaround block cancel (TBC)
- Turbo anvil cancel options (TACO)
- Warped trapdoor
- Yophey cart