Super Smash Bros. 4
Super Smash Bros. Ultimate

Flame Pillar: Difference between revisions

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When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both [[Ness]] and [[Lucas]]'s versions of [[PK Fire]], alongside [[Robin]]'s [[Arcfire]]: like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. In ''Smash 4'', the move functions like Lucas's PK Fire, knocking back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage.
When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both [[Ness]] and [[Lucas]]'s versions of [[PK Fire]], alongside [[Robin]]'s [[Arcfire]]: like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. In ''Smash 4'', the move functions like Lucas's PK Fire, knocking back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage.


Similarly to Lucas' PK Fire, hitting an opponent directly with the initial shot counts as two hits: one for the shot, and one for the fire. Connecting with the move this way also makes the sound effect for being hit by a [[magic]] effect attack.
Similarly to Lucas' PK Fire, hitting an opponent directly with the initial shot counts as two hits: one for the shot, and one for the fire. Connecting with the move this way also makes the sound effect for being hit by a {{b|magic|effect}} effect attack.


In ''Ultimate'', the move now traps opponents in the fire pillar (functioning much more like {{SSBU|Robin}}'s [[Arcfire]] and {{SSBU|Ness}}'s [[PK Fire]]), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased.
In ''Ultimate'', the move now traps opponents in the fire pillar (functioning much more like {{SSBU|Robin}}'s [[Arcfire]] and {{SSBU|Ness}}'s [[PK Fire]]), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased.

Latest revision as of 04:13, October 14, 2023

Flame Pillar
Mii Gunner Side B SSBU.gif
Mii Gunner using Flame Pillar in Super Smash Bros. Ultimate.
User Mii Gunner
Universe Super Smash Bros.

Flame Pillar (フレイムピラー, Flame Pillar) is one of three side special moves for the Mii Gunner.

Overview[edit]

When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both Ness and Lucas's versions of PK Fire, alongside Robin's Arcfire: like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. In Smash 4, the move functions like Lucas's PK Fire, knocking back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage.

Similarly to Lucas' PK Fire, hitting an opponent directly with the initial shot counts as two hits: one for the shot, and one for the fire. Connecting with the move this way also makes the sound effect for being hit by a magic effect attack.

In Ultimate, the move now traps opponents in the fire pillar (functioning much more like Robin's Arcfire and Ness's PK Fire), and it no longer autocancels. Its new multi-hit nature also means that the attack deals more damage overall than it used to. However, the move's endlag has also been increased.

Instructional quotes[edit]

Super Smash Bros. for Nintendo 3DS case foldout Mii Gunner (SSB4) Launch a blast diagonally that creates a fire pillar.
Super Smash Bros. Ultimate Move List Mii Gunner (SSBU) Fires a blast diagonally toward the ground, creating a miniature inferno on impact.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the Mii Fighters. These are the variations:

Smash 4[edit]

1. Flame Pillar 2. Stealth Burst 3. Gunner Missile
MiiGunSide1-SSB4.png
Stealth Burst
Gunner Missile
"Fire a blast diagonally toward the ground, creating a miniature inferno on impact." "A stealthy shot that explodes when you release the button." "Fires a guided missile. Alternatively, enter the move like a smash attack for a super missile!"

Ultimate[edit]

1. Flame Pillar 2. Stealth Burst 3. Gunner Missile
Mii Gunner SSBU Skill Preview Side Special 1.png
Stealth Burst
Gunner Missile
"Fires a blast diagonally toward the ground, creating a miniature inferno on impact." "Fires an exploding shot that is difficult to see. Letting go of the button causes the shot to explode." "Fires a guided missile. Flicking rather than tilting the stick fires a super missile!"

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese フレイムピラー, Flame Pillar
UK English Flame Pillar
France French (PAL) Tir incandescente
Quebec French (NTSC) Boule incandescente
Germany German Brennball
Spain Spanish Llamarada
Italy Italian Colonna di fuoco
China Chinese (Simplified) 燃烧火柱
Taiwan Chinese (Traditional) 燃燒火柱
South Korea Korean 플레임 필러, Flame Pillar
Netherlands Dutch Vuurbal
Russia Russian Пламенный столб
Mii Gunner's special moves
Super Smash Bros. 4
Neutral special Charge Blast Laser Blaze Grenade Launch
Side special Flame Pillar Stealth Burst Gunner Missile
Up special Lunar Launch Cannon Uppercut Arm Rocket
Down special Echo Reflector Bomb Drop Absorbing Vortex
Final Smash Full Blast
Mii Gunner's special moves
Super Smash Bros. Ultimate
Neutral special Charge Blast Laser Blaze Grenade Launch
Side special Flame Pillar Stealth Burst Gunner Missile
Up special Lunar Launch Cannon Jump Kick Arm Rocket
Down special Echo Reflector Bomb Drop Absorbing Vortex
Final Smash Full Blast