Glide: Difference between revisions
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All three gliding characters have a unique aerial move when they attack out of gliding. | All three gliding characters have a unique aerial move when they attack out of gliding. | ||
Gliding after using one's final mid-air jump will put their character into a [[helpless]] state. | |||
== Links == | == Links == | ||
*[http://www.smashbros.com/en_us/howto/technique/technique05.html For the Dojo update.] | *[http://www.smashbros.com/en_us/howto/technique/technique05.html For the Dojo update.] |
Revision as of 17:26, March 25, 2008
Gliding is a technique confirmed to be available to Meta Knight, Charizard and Pit. It allows the character to glide in the direction they are facing, and angle up or down, similar to the Cape item in Super Mario World. Once gliding, the character cannot turn around.
Peach possesses a similar ability in SSBM and SSBB, though it is not identical. Differences include the fact that it has timed usage, can be moved forward or back, and cannot change elevation. You can activate Peach's ability by holding onto the jump button after jumping.
To glide do a jump, then a midair one. If you continue holding down the jump button then you will start gliding. Or you can jump then at the peak of your jump, rapidly tilt the control stick/pad to also start gliding. It should be noted that Meta Knight can also start gliding by using his Shuttle Loop
All three gliding characters have a unique aerial move when they attack out of gliding.
Gliding after using one's final mid-air jump will put their character into a helpless state.