Ganondorf (SSBU)/Back aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Added an overview text describing the use cases of the move) |
|||
Line 3: | Line 3: | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ganondorf throws a punch behind himself. It is one of the hardest hitting back aerials in the game. Due to Ganondorf's heavy-hitting nature, it is hard to confirm into, but it can be accomplished with a [[Down throw]], a [[Dash attack]] or a [[Down aerial]], killing at very low percents. However, the hitbox is very small, and with Ganondorf having very poor [[Dashing]] and [[Air speed]], it is relatively hard to hit in any other situations. | |||
It can also [[Shield break combo]] very easily in combination with [[Up smash]]. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 15:51, August 13, 2023
Overview
Ganondorf throws a punch behind himself. It is one of the hardest hitting back aerials in the game. Due to Ganondorf's heavy-hitting nature, it is hard to confirm into, but it can be accomplished with a Down throw, a Dash attack or a Down aerial, killing at very low percents. However, the hitbox is very small, and with Ganondorf having very poor Dashing and Air speed, it is relatively hard to hit in any other situations. It can also Shield break combo very easily in combination with Up smash.
Hitboxes
Timing
Attack
Initial autocancel | 1-6 |
---|---|
Hitboxes | 10-12 |
Ending autocancel | 22- |
Interruptible | 36 |
Animation length | 55 |
Landing lag
Interruptible | 12 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|