PC walk: Difference between revisions
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==Performing the PC walk== | ==Performing the PC walk== | ||
Setting up a PC walk is similar to setting up a [[moonwalk]] by fast walking in the direction to slide and then transferring that momentum by turning, but is performed with a [[Turn#Smash_turn| | Setting up a PC walk is similar to setting up a [[moonwalk]] by fast walking in the direction to slide and then transferring that momentum by turning, but is performed with a [[Turn#Smash_turn|Smash_turn]] by quickly and lightly flicking the controller in the opposite direction instead of turning with a dashback by smash turning for more than one frame. This flicking motion is similar to a [[pivot]], but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk. | ||
==PC drop== | ==PC drop== |
Revision as of 16:39, August 12, 2023
In Super Smash Bros. Melee, the PC walk, or PC turnaround, is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC walk is named after the old-school smasher, PC Chris.
Performing the PC walk
Setting up a PC walk is similar to setting up a moonwalk by fast walking in the direction to slide and then transferring that momentum by turning, but is performed with a Smash_turn by quickly and lightly flicking the controller in the opposite direction instead of turning with a dashback by smash turning for more than one frame. This flicking motion is similar to a pivot, but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk.
PC drop
The "PC drop" is the most common application of the PC Walk and is used to quickly grab ledge from a walk. It can also be buffered into a walk from the jumpsquat frames of a wavedash to quickly wavedash into a PC drop from further away from the ledge.