SmashWiki:Glossary: Difference between revisions

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→‎General terms: moved from smash terminology
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*'''[[Taunt]]''': An action done to mock the foe. Usually have no sort of in-game effect, and done in celebration. Entire matches dedicated to taunts are appropriately called "[[Taunt Match]]es".
*'''[[Taunt]]''': An action done to mock the foe. Usually have no sort of in-game effect, and done in celebration. Entire matches dedicated to taunts are appropriately called "[[Taunt Match]]es".
*'''[[Technical skill]]''': Known as "tech skill" for short, refers to a player's ability to manipulate their controller to produce desired inputs. Players with greater tech skill can make inputs faster and more precisely, allowing them to more often and effectively pull off manoeuvres that require more complicated inputs.
*'''[[Technical skill]]''': Known as "tech skill" for short, refers to a player's ability to manipulate their controller to produce desired inputs. Players with greater tech skill can make inputs faster and more precisely, allowing them to more often and effectively pull off manoeuvres that require more complicated inputs.
*'''[[Time out]]''': Refers to when a match's timer runs out, resulting in the end of the match and a winner being announced, or progressing to a tie-breaker if two or more players tied. In competitive play, it is also used as a verb, referring to when a player wins a game by letting the time run out while they have a stock or percentage lead.
*'''[[Training mode]]''': Allows one to become familiar with the character that one is using in a controlled setting.  
*'''[[Training mode]]''': Allows one to become familiar with the character that one is using in a controlled setting.  
*'''[[Tier list]]''': The ranking of a character's potential effectiveness to perform in competitive play in relation to a game's entire character roster.
*'''[[Tier list]]''': The ranking of a character's potential effectiveness to perform in competitive play in relation to a game's entire character roster.
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