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[[File:FalcoDACUSgif.gif|200px|thumb | [[File:FalcoDACUSgif.gif|200px|thumb|Falco performing a perfect charging DACUS as he slides across Pictochat.]] | ||
The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]'' which allows a character to cancel their dash attack with an up smash, while retaining the momentum from the dash attack. It is similar to techniques such as a [[slide smash]], a running up smash or a jump-canceled up smash, but a DACUS is executed differently and with some characters, it has the potential to cover much more distance than their other approaching up smash options. | The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]'' which allows a character to cancel their dash attack with an up smash, while retaining the momentum from the dash attack. It is similar to techniques such as a [[slide smash]], a running up smash or a jump-canceled up smash, but a DACUS is executed differently and with some characters, it has the potential to cover much more distance than their other approaching up smash options. | ||
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==Characters with a sliding DACUS== | ==Characters with a sliding DACUS== | ||
[[File:Snake DACUS Brawl.gif|thumb | [[File:Snake DACUS Brawl.gif|thumb|Snake's DACUS as performed in ''Brawl''.]] | ||
*{{SSBB|Falco}}: Falco's best DACUS (performed on frame 3) will slide halfway across [[Final Destination (SSBB)|Final Destination]], and gives him yet another follow-up option to consider after connecting with a silent [[Blaster (Falco)|laser]] shot, [[lock|laser lock]], or his down throw. Falco can also easily chain the actual dash attack into the up-smash, although it can be performed with a different set of commands. Falco's BDACUS with perfect timing additionally goes even further than his regular furthest DACUS. | *{{SSBB|Falco}}: Falco's best DACUS (performed on frame 3) will slide halfway across [[Final Destination (SSBB)|Final Destination]], and gives him yet another follow-up option to consider after connecting with a silent [[Blaster (Falco)|laser]] shot, [[lock|laser lock]], or his down throw. Falco can also easily chain the actual dash attack into the up-smash, although it can be performed with a different set of commands. Falco's BDACUS with perfect timing additionally goes even further than his regular furthest DACUS. | ||
*{{SSBB|Link}}: Useful in its ability to make the normally slow Link move much faster while attacking, and excellent when combined with Link's strong projectile game. Link has a wide DACUS window and interestingly enough, he has to perform his up smash later on into his dash attack's animation on frame 5 to cover the most distance. | *{{SSBB|Link}}: Useful in its ability to make the normally slow Link move much faster while attacking, and excellent when combined with Link's strong projectile game. Link has a wide DACUS window and interestingly enough, he has to perform his up smash later on into his dash attack's animation on frame 5 to cover the most distance. |