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(Rewrote to be less editorial, expanded on a few things, added GIF) |
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{{articleIcons|ssb4=y|ultimate=y}} | {{articleIcons|ssb4=y|ultimate=y}} | ||
{{move|Special | {{move|Special Canceling|More common term used in the community}} | ||
[[File:Special_cancel_compare.gif|thumb|right|{{SSB4|Ryu}} using a [[Hadoken]] without special move canceling (top) and with (bottom) after a down tilt.]] | [[File:Special_cancel_compare.gif|thumb|right|{{SSB4|Ryu}} using a [[Hadoken]] without special move canceling (top) and with (bottom) after a down tilt.]] | ||
'''Special move canceling''' (officially called '''attack canceling''') is a gameplay mechanic in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It lets the playstyle of [[Ryu]], [[Ken]], and [[Terry]] be closer to that of their respective home series. | '''Special move canceling''' (officially called '''attack canceling''') is a gameplay mechanic in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It lets the playstyle of [[Ryu]], [[Ken]], and [[Terry]] be closer to that of their respective home series. |
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