Template:Pit and Dark Pit in competitive play (SSBU): Difference between revisions

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At the beginning of ''Ultimate's'' lifespan, Pit and Dark Pit were seen as characters who had improved significantly from ''SSB4'', with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of their core problems from the previous game. However, their representation remained small due to how straightforward the characters are: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the rest of the cast, leading to the archetype that they were "honest" characters with average capabilities all around. Despite solid results from players such as {{Sm|Lucky|p=Germany}}, professionals such as {{Sm|Dabuz}} and {{Sm|ESAM}} labeled them as a mid tier.  
At the beginning of ''Ultimate's'' lifespan, Pit and Dark Pit were seen as characters who had improved significantly from ''SSB4'', with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of their core problems from the previous game. However, their representation remained small due to how straightforward the characters are: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the rest of the cast, leading to the archetype that they were "honest" characters with average capabilities all around. Despite solid results from players such as {{Sm|Lucky|p=Germany}} and {{Sm|RaZe|g=SSBU}}, professionals such as {{Sm|Dabuz}} and {{Sm|ESAM}} labeled them as a mid tier.  


In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up {{SSBU|Pyra}} and {{SSBU|Mythra}}. As a result, opinions on the characters have remained largely the same.
In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up {{SSBU|Pyra}} and {{SSBU|Mythra}}, and RaZe dropping them in favor of {{SSBU|Link}}. As a result, opinions on the characters have remained largely the same.


===Most historically significant players===
===Most historically significant players===

Revision as of 22:34, October 14, 2022

Use this template to store information relevant to the metagame of Pit and Dark Pit in Super Smash Bros. Ultimate.



At the beginning of Ultimate's lifespan, Pit and Dark Pit were seen as characters who had improved significantly from SSB4, with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of their core problems from the previous game. However, their representation remained small due to how straightforward the characters are: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the rest of the cast, leading to the archetype that they were "honest" characters with average capabilities all around. Despite solid results from players such as Lucky and RaZe, professionals such as Dabuz and ESAM labeled them as a mid tier.

In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up Pyra and Mythra, and RaZe dropping them in favor of Link. As a result, opinions on the characters have remained largely the same.

Most historically significant players

See also: Category:Pit professionals (SSBU); Category:Dark Pit professionals (SSBU)