Boost grab: Difference between revisions

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'''Boost Grabbing''' is a technique in which the momentum from a character's [[Dash Attack]] is transferred into a Dash [[Grab]]. The result is a longer ranged Dash Grab, which is most noticeable with [[Sheik]] (whose Dash Grab [[Range]] is nearly tripled) and [[Fox McCloud (SSBM)|Fox]]. Discovered in [[Super Smash Bros. Melee]], the Boost Grab, is the only form of [[L canceling]] that can be performed on the ground and it's a very quick and useful form of [[Dash attack canceling]]. Unlike the typical L Cancel, which must be performed in the air just before landing on the ground from an [[Aerial attack]], the Boost Grab can only be done when you do a Dash Attack. It can't be done if you do a [[Smash Attack]] or a [[Jab]]. It doesn't cancel the [[Lag]] of the Dash Attack, but it completely cancels the Dash Attack. This move is more useful than a Dash Attack if you want to prevent yourself from getting hit.   Although this attack looks useless, leading you to think that you can just press Z to save time, the Boost Grab is a very good [[Mindgame]].  
'''Boost Grabbing''' is a technique in which the momentum from a character's [[Dash Attack]] is transferred into a Dash [[Grab]]. The result is a longer ranged Dash Grab, which is most noticeable with [[Sheik]] (whose Dash Grab [[Range]] is nearly tripled) and [[Fox McCloud (SSBM)|Fox]]. Discovered in [[Super Smash Bros. Melee]], the Boost Grab is a very quick and useful form of [[Dash attack canceling]]. By completely canceling the Dash Attack, the user suffers far less [[Lag]]. This move is more useful than a Dash Attack if you want to prevent yourself from getting hit. Although this attack looks useless, leading you to think that you can just press Z to save time, the Boost Grab is a very good [[Mindgame]].  
 


The grab can be replaced with an up-smash to preform a [[Dash attack canceled up smash]] (DACUS).




== Performing a Boost Grab ==
== Performing a Boost Grab ==


To perform the Boost Grab, you must Dash, press A while dashing and press L,R, or Z immediately within the first [[frame]]. If done correctly, you'll skip straight to a grab. If you skip the first frame of the Dash Attack and then grab, then you won't do a Boost Grab and you'll suffer due to the lag of the Dash Attack.
To perform the Boost Grab, you must first Dash. Then, press A while dashing to preform a Dash Attack, then press L,R, or Z immediately within the first [[frame]] to grab. If done correctly, the Dash Attack will be canceled and you'll skip straight to a grab. If you skip the first frame of the Dash Attack and then grab, then you won't do a Boost Grab and you'll suffer due to the lag of the Dash Attack.


A good method of practicing this is to go into Practice Mode and choose [[Mario (SSBM)|Mario]]. Attempt to boost grab, and if Mario's Dash Attack sound is accompanied by a grab, the Boost Grab was successful.  This can be practiced with [[Wolf (SSBB)|Wolf]] in SSBB because his boost grab retains his dash attack sound.
A good method of practicing this is to go into Practice Mode and choose [[Mario (SSBM)|Mario]]. Attempt to boost grab, and if Mario's Dash Attack sound is accompanied by a grab, the Boost Grab was successful.  This can be practiced with [[Wolf (SSBB)|Wolf]] in SSBB because his boost grab retains his dash attack sound.


==See Also==
==See Also==
*[[Dash attack canceling]]<br>
*[[Dash attack canceled up smash]]
*[[Snakedashing]]
*[[Snakedashing]]



Revision as of 15:41, March 30, 2010

Boost Grabbing is a technique in which the momentum from a character's Dash Attack is transferred into a Dash Grab. The result is a longer ranged Dash Grab, which is most noticeable with Sheik (whose Dash Grab Range is nearly tripled) and Fox. Discovered in Super Smash Bros. Melee, the Boost Grab is a very quick and useful form of Dash attack canceling. By completely canceling the Dash Attack, the user suffers far less Lag. This move is more useful than a Dash Attack if you want to prevent yourself from getting hit. Although this attack looks useless, leading you to think that you can just press Z to save time, the Boost Grab is a very good Mindgame.

The grab can be replaced with an up-smash to preform a Dash attack canceled up smash (DACUS).


Performing a Boost Grab

To perform the Boost Grab, you must first Dash. Then, press A while dashing to preform a Dash Attack, then press L,R, or Z immediately within the first frame to grab. If done correctly, the Dash Attack will be canceled and you'll skip straight to a grab. If you skip the first frame of the Dash Attack and then grab, then you won't do a Boost Grab and you'll suffer due to the lag of the Dash Attack.

A good method of practicing this is to go into Practice Mode and choose Mario. Attempt to boost grab, and if Mario's Dash Attack sound is accompanied by a grab, the Boost Grab was successful. This can be practiced with Wolf in SSBB because his boost grab retains his dash attack sound.

See Also


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