List of spirits (Donkey Kong series): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Autismo555 (talk | contribs) |
Autismo555 (talk | contribs) |
||
Line 790: | Line 790: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Falco's black costume features Falco wearing red shoes, representing Expresso the Ostrich, a bird character with a black color scheme who wears red sneakers. | *Falco's black costume features Falco wearing red shoes, representing Expresso the Ostrich, a bird character with a black color scheme who wears red sneakers. | ||
*The stage | *The stage references Expresso's ability to run fast, as the stage is based on the Green Hill Zone in the ''Sonic the Hedgehog'' series, which primarily features characters running at high speeds. | ||
*The music track represents the musical theme of the bonus stage in Expresso's debut game, ''Donkey Kong Country'', the game which first features Expresso as an ally | *The music track represents the musical theme of the bonus stage in Expresso's debut game, ''Donkey Kong Country'', the game which first features Expresso as an ally and his own bonus level. | ||
*The | *The Slippery Stage rule and battle conditions reference Expresso's ability to run fast, and to glide in the air and fall slowly while flapping his wings. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Expresso's role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | *This spirit's Support type references Expresso's role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | ||
Line 844: | Line 844: | ||
*The stage represents the jungle area of [[supermariowiki:Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]], the forty-sixth level in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | *The stage represents the jungle area of [[supermariowiki:Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]], the forty-sixth level in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | ||
*The music track represents the musical theme of {{s|supermariowiki|Rattle Battle}}, the fourteenth stage in ''Diddy's Kong Quest'' which first features Rattly as a playable character. | *The music track represents the musical theme of {{s|supermariowiki|Rattle Battle}}, the fourteenth stage in ''Diddy's Kong Quest'' which first features Rattly as a playable character. | ||
*The battle conditions reference Rattly's ability to perform high jumps, allowing him to reach areas at greater heights. | *The battle conditions reference Rattly's ability to perform high jumps, allowing him to reach areas and collectible objects at greater heights. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Rattly's role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | *This spirit's Support type references Rattly's role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | ||
Line 896: | Line 895: | ||
|{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly | *The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly features a blue color scheme. | ||
*The stage and music track represent Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features Kritter as an enemy. | *The stage and music track represent Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features the Kritter as an enemy. | ||
*King K. Rool starting off with a Rocket Belt references the rocket-powered bongos Kritter uses in his appearance in ''Donkey Kong Barrel Blast''. | *King K. Rool starting off with a Rocket Belt references the rocket-powered bongos Kritter uses in his appearance as a playable character in ''Donkey Kong Barrel Blast''. | ||
*In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon in the Light Realm. | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon in the Light Realm. | ||
|- | |- | ||
Line 912: | Line 910: | ||
|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Pikachu's | *The yellow Giant Pikachu's costume features a black-and-yellow striped cap, representing the Zinger, an enemy wasp who features a black-and-yellow stripe design. | ||
*The stage represents {{s|mariowiki|Reptile Rumble}}, the first cave stage in ''Donkey Kong Country'' which feature Zingers as enemies. | *The stage represents {{s|mariowiki|Reptile Rumble}}, the first cave stage in ''Donkey Kong Country'' which feature Zingers as enemies. | ||
*The music track represents the musical theme of {{s|mariowiki|Bramble Blast}}, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | *The music track represents the musical theme of {{s|mariowiki|Bramble Blast}}, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira item references the Zinger's spines, which protects it from being jumped on, preventing it from being destroyed under normal circumstances. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
Line 929: | Line 928: | ||
|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a small | *The blue Tiny King K. Rool represents Klaptrap, a small Kremling with a blue color scheme who appears as the Assist Trophy enemy. | ||
*The stage | *The stage represents Jungle Hijinx, the first level in ''Donkey Kong Country'' which first features the Klaptrap as an enemy. | ||
*The music track represents the musical theme of Bramble Blast, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features {{s|mariowiki|Klampon}}, a variation of the Klaptrap, as an enemy. | *The music track represents the musical theme of Bramble Blast, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features {{s|mariowiki|Klampon}}, a variation of the Klaptrap, as an enemy. | ||
*The Klaptrap Assist Trophy appears more than once, referencing the Klaptrap's status as a common enemy in ''Donkey Kong Country''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Klaptrap attacks the player by biting them. | *This spirit's Attack type references how Klaptrap attacks the player by biting them. | ||
Line 947: | Line 947: | ||
|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The brown King K. Rool's [[Blunderbuss]] features King K. Rool donning | *The brown King K. Rool's [[Blunderbuss]] features King K. Rool donning his pirate hat, representing his pirate alter-ego, Kaptain K. Rool, who wears a brown trench coat and a pirate hat. | ||
*The stage | *The stage represents {{s|mariowiki|The Flying Krock}}, a flying airship used by Kaptain K. Rool in ''Donkey Kong Country 2: Diddy's Kong Quest'' which serves as the main setting of the [[mariowiki:K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]] level. | ||
*The Invisibility rule references Kaptain K. Rool's | *The music track represents the musical theme of Kaptain K. Rool's boss battles in ''Diddy Kong's Quest'' where he can be battled aboard The Flying Krock and in the [[mariowiki:Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]] level. | ||
*King K. Rool's frequent | *The Invisibility rule references Kaptain K. Rool's ability to turn invisible during the final phase of his first boss battle aboard The Flying Krock. | ||
*King K. Rool's [[Blast-o-Matic]] Final Smash features [[mariowiki:Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], | *King K. Rool's frequent Blunderbuss references Kaptain K. Rool's usage of his blunderbuss as his main weapon in ''Diddy Kong's Quest'' where he can shoot {{s|mariowiki|Kannonball}}s, spiked Kannonballs, and poisonous gases. | ||
*King K. Rool's [[Blast-o-Matic]] Final Smash features [[mariowiki:Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], the mountainous naval fortress in ''Donkey Kong 64'' and the reconstructed version of the [[mariowiki:Crocodile Isle|similarly named main setting]] of ''Diddy's Kong Quest'', which also serves as Kaptain K. Rool's base of operations. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references | *This spirit's Attack type references Kaptain K. Rool's usage of powerful attacks with his blunderbuss during his boss battles. | ||
*In World of Light, the Kaptain K. Rool spirit is featured on Galeem's side of the Final Battle map while the Mipha spirit is featured across from him on Galeem's side, referencing how both characters are leaders of an amphibious race with opposing roles, with Kaptain K. Rool serving as the villainous leader of the Kremling race. | *In World of Light, the Kaptain K. Rool spirit is featured on Galeem's side of the Final Battle map while the Mipha spirit is featured across from him on Galeem's side, referencing how both characters are leaders of an amphibious race with opposing roles, with Kaptain K. Rool serving as the villainous leader of the Kremling race. | ||
|- | |- | ||
Line 982: | Line 983: | ||
|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool's white costume is based on Lord Fredrik, the leader of the Snowmads, | *King K. Rool's white costume is based on Lord Fredrik, the leader of the Snowmads, an organization of animal enemies similar to King K. Rool's Kremlings. | ||
*The stage | *The stage and Ice Floor hazard represents Donkey Kong Island after being turned into a frozen wasteland by Fredrik in ''Donkey Kong Country: Tropical Freeze''. | ||
*The stage and Ice Floor hazard | *The stage and Ice Floor hazard reference Lord Fredrik's boss battle where he will summon ice dragons to cover the battle arena in ice if they fail to hit the Kongs. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island in the beginning of ''Tropical Freeze''. | *This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island in the beginning of ''Tropical Freeze''. | ||
Line 999: | Line 1,000: | ||
|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tiny yellow Yoshi represents Kip, a small reptilian character with a large snout | *The Tiny yellow Yoshi represents Kip, a small reptilian character with a large snout. | ||
*The stage | *The Yoshi Team's four fighters reference the four-player mode of Kip's debut game, ''Donkey Kong Barrel Blast''. | ||
*Yoshi starting off with a Rocket Belt | *The stage features islands and water, representing the seaside race courses in ''Barrel Blast'', including {{s|mariowiki|Salty Sea}}, {{s|mariowiki|Shimmering Sea}}, and {{s|mariowiki|Open Ocean}}. | ||
*The music track represents the boss battle theme of ''DK: Jungle Climber'', which is mostly used on Kremling-themed bosses, referencing Kip's Kremlin species. | |||
*The Yoshi Team starting off with a Rocket Belt references the rocket-powered bongos that Kip uses in ''Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | *This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | ||
Line 1,016: | Line 1,019: | ||
|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy represents Kalypso, a female reptilian character who wears makeup and gold jewelry | *Wendy represents Kalypso, a female reptilian character who wears makeup and gold jewelry. | ||
*The stage represents the DK Jungle courses in ''Donkey Kong Barrel Blast | *The Wendy Team's four fighters reference the four-player mode of Kalypso's debut game, ''Donkey Kong Barrel Blast''. | ||
*Wendy starting off with a Rocket Belt | *The stage represents the DK Jungle courses in ''Barrel Blast'', including [[mariowiki:DK Jungle (Donkey Kong Barrel Blast)|DK Jungle]], {{s|mariowiki|DK Jungle Falls}}, and {{s|mariowiki|DK Jungle Sunset}}. | ||
*The music track represents the boss battle theme of ''DK: Jungle Climber'', which is mostly used on Kremling-themed bosses, referencing Kalypso's Kremlin species. | |||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Barrel Blast''. | |||
*The Wendy Team starting off with a Rocket Belt references the rocket-powered bongos that Kalypso uses in ''Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability further references how each character in ''Donkey Kong Barrel Blast'' uses rocket-powered bongos. | *This spirit's Rocket Belt Equipped ability further references how each character in ''Donkey Kong Barrel Blast'' uses rocket-powered bongos. | ||
Line 1,035: | Line 1,041: | ||
*The purple Ryu represents Karate Kong, a martial artist Kong who wears a purple karate uniform. | *The purple Ryu represents Karate Kong, a martial artist Kong who wears a purple karate uniform. | ||
*The stage's river setting and Ω form represents the river in the {{s|mariowiki|Pineapple Kingdom}}, the sixth kingdom in ''Donkey Kong: Jungle Beat'' where Donkey Kong battles Karate Kong on a log drifting on the river. | *The stage's river setting and Ω form represents the river in the {{s|mariowiki|Pineapple Kingdom}}, the sixth kingdom in ''Donkey Kong: Jungle Beat'' where Donkey Kong battles Karate Kong on a log drifting on the river. | ||
* | *The music track represents the musical theme of {{s|supermariowiki|Battle for Storm Hill}}, the first stage of the Durian Kingdom in ''Jungle Beat'', the game which features Karate Kong as a boss. | ||
*The High Gravity hazard, Hard to Launch rule, and battle conditions reference Karate Kong's boss battle, a stamina battle which does not involve jumping. | |||
*Ryu's [[Shin Shoryuken]] Final Smash and first battle condition further references Karate Kong's boss battle where he relies on using powerful physical attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's usage of hand-to-hand combat in his boss battle. | *This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's usage of hand-to-hand combat in his boss battle. | ||
Line 1,050: | Line 1,058: | ||
| | | | ||
*The black Donkey Kong represents Ninja Kong, a large burly Kong with a black color scheme. | *The black Donkey Kong represents Ninja Kong, a large burly Kong with a black color scheme. | ||
*The stage | *The stage's Battlefield form represents the barren forest-like setting of the {{s|supermariowiki|Durian Kingdom}} in ''Donkey Kong: Jungle Beat'' where Donkey Kong battles Ninja Kong on a stone pillar. | ||
*Donkey Kong's favored [[Headbutt]] | *The music track represents the musical theme of {{s|supermariowiki|Battle for Storm Hill}}, the first stage of the Durian Kingdom in ''Jungle Beat'' which features Ninja Kong as a boss. | ||
*Donkey Kong's favored [[Headbutt]] and [[Jungle Rush]] Final Smash, and battle conditions reference Ninja Kong's boss battle where he relies on powerful punches and kicks, which can temporarily stun Donkey Kong. | |||
|} | |} | ||
Revision as of 12:09, September 12, 2022
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
| ||
141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
| ||
143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items •The enemy starts with a Super Leaf |
Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
| ||
159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
| ||
165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
| ||
171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
|
Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |