List of spirits (Donkey Kong series): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Autismo555 (talk | contribs) m (→Spirit Battles) |
Autismo555 (talk | contribs) |
||
Line 512: | Line 512: | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Giant Donkey Kong represents the original Donkey Kong, the titular antagonist of the ''Donkey Kong'' arcade game | *The yellow Giant Donkey Kong represents the original Donkey Kong, the titular antagonist of the ''Donkey Kong'' arcade game who is originally depicted as a large gorilla with a yellow color scheme. | ||
*The red Peach ally represents the Lady, the damsel-in-distress of ''Donkey Kong'' | *The red Peach ally represents the Lady, the damsel-in-distress of ''Donkey Kong'' who is originally depicted as a blonde woman wearing a red dress. | ||
*The stage | *The stage represents 75m, the third stage in ''Donkey Kong'', which features the original 8-bit form of Donkey Kong as a stage hazard. | ||
*The Barrel items represent the barrels that Donkey Kong throws down the tilted structures during the first stage of ''Donkey Kong''. | *The Barrel items represent the barrels that Donkey Kong throws down the tilted structures during the first stage of ''Donkey Kong''. | ||
*The first battle condition references the main gameplay of ''Donkey Kong'' | *The first battle condition references the main gameplay of ''Donkey Kong'' where Jumpman, the playable protagonist of the game, must reach the end of each level to rescue the Lady from Donkey Kong. | ||
*The second battle condition references how Donkey Kong cannot be touched or harmed by Jumpman when he reaches the end of each stage of ''Donkey Kong''. | *The second battle condition references how Donkey Kong cannot be touched or harmed by Jumpman when he reaches the end of each stage of ''Donkey Kong''. | ||
*The timed stamina battle condition reference how Jumpman must reach the end of each stage within the time limit and in three lives, where one of those lives would be lost if the time limit expires before he reaches the end of the stage. | *The timed stamina battle condition reference how Jumpman must reach the end of each stage within the time limit and in three lives, where one of those lives would be lost if the time limit expires before he reaches the end of the stage. | ||
Line 534: | Line 534: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller-than-normal yellow Donkey Kong represents Donkey Kong Jr., the titular protagonist of the ''Donkey Kong Jr.'' arcade game, who is depicted as a gorilla around the same size as Mario. | *The smaller-than-normal yellow Donkey Kong represents Donkey Kong Jr., the titular protagonist of the ''Donkey Kong Jr.'' arcade game, who is depicted as a gorilla around the same size as Mario. | ||
*The Giant Donkey Kong minion represents the original Donkey Kong, the father of Donkey Kong Jr. in the titular arcade game who is held hostage by the game's antagonist, Mario. | *The yellow Giant Donkey Kong minion represents the original Donkey Kong, the father of Donkey Kong Jr. in the titular arcade game who is held hostage by the game's antagonist, Mario. | ||
*The stage represents the {{s|mariowiki|Vine Scene}}, the first stage in ''Donkey Kong Jr.'' which features a jungle setting and platforms that resembles the treetops in the stage's foreground. | *The stage represents the {{s|mariowiki|Vine Scene}}, the first stage in ''Donkey Kong Jr.'' which features a jungle setting and platforms that resembles the treetops in the stage's foreground. | ||
*The first battle condition references Mario's villainous role in ''Donkey Kong Jr.'' to prevent him from freeing his father by releasing enemies and obstacles at him. | *The first battle condition references Mario's villainous role in ''Donkey Kong Jr.'' to prevent him from freeing his father by releasing enemies and obstacles at him. | ||
Line 552: | Line 552: | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Villager represents Stanley, the | *The cyan Villager represents Stanley, the short human protagonist of ''Donkey Kong 3'' who wears a cyan shirt. | ||
*The stage | *The stage represents 75m, the third stage of the ''Donkey Kong'' arcade game which features the original Donkey Kong as a stage hazard, who serves as the main antagonist of ''Donkey Kong 3''. | ||
*The music track features musical themes from ''Donkey Kong'' and ''Donkey Kong Jr.'', referencing how ''Donkey Kong 3'' serves as the direct sequel to the previous two ''Donkey Kong'' arcade games. | *The music track features musical themes from ''Donkey Kong'' and ''Donkey Kong Jr.'', referencing how ''Donkey Kong 3'' serves as the direct sequel to the previous two ''Donkey Kong'' arcade games. | ||
*The Villager starting off with a Gust Bellows represents the fumigator used by Stanley, which exterminate the bugs and pushes Donkey Kong to the top of the screen. | *The Villager starting off with a Gust Bellows represents the fumigator used by Stanley, which exterminate the bugs and pushes Donkey Kong to the top of the screen. | ||
Line 569: | Line 569: | ||
|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong | *The white Donkey Kong represents Cranky Kong, the elderly grandfather of Donkey Kong who features a large white beard. | ||
*The stage | *The white Donkey Kong and music track reference how Cranky Kong is the original Donkey Kong, who served as the antagonist of the titular arcade game before relinquishing his name to his grandson. | ||
*The music track represents the | *The stage represents {{s|supermariowiki|Cranky's Cabin}}, Cranky Kong's home in ''Donkey Kong Country'' which features his silhouette in the window. | ||
*The music track represents the opening of the ''Donkey Kong'' arcade game, which Cranky Kong play during the opening title of ''Donkey Kong Country''. | |||
*The Sleep Floor hazard references how Cranky Kong displays stereotypical elderly character traits, including one where he demands sleep. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Cranky Kong spirit is located at Cranky's Cabin in the DK Island map in the Light Realm. | *In World of Light, the Cranky Kong spirit is located at Cranky's Cabin in the DK Island map in the Light Realm. | ||
*This spirit's Speed ↓ ability references how Cranky Kong is an elderly Kong | *This spirit's Speed ↓ ability references how Cranky Kong is an elderly Kong who is often seen walking slowly in his old age. | ||
|- | |- | ||
|141 | |141 | ||
Line 586: | Line 588: | ||
|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Captain Falcon represents Funky Kong, a muscular Kong who wears sunglasses | *The blue Captain Falcon represents Funky Kong, a muscular Kong who wears sunglasses, a pair of ripped blue jeans, and pilots his own aircraft. | ||
*The Donkey Kong and Diddy Kong minions reference their appearance as the main characters in the ''Donkey Kong'' series | *The white Donkey Kong and yellow Diddy Kong minions reference their appearance as the main playable characters in the ''Donkey Kong'' series who serve as regular customers in Funky Kong's businesses. | ||
*The music track | *The stage and music track represent Kongo Jungle, the first area in Funky Kong's debut game, ''Donkey Kong Country'' which first features his air travel business, {{s|supermariowiki|Funky's Flights}}. | ||
*The Bullet Bill | *The Bullet Bill item and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weapons in ''Donkey Kong 64''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Funky Kong spirit is located at Funky's Flights in the DK Island map in the Light Realm. | *In World of Light, the Funky Kong spirit is located at Funky's Flights in the DK Island map in the Light Realm. | ||
Line 604: | Line 606: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure who wears pink clothing. | *The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure who wears pink clothing. | ||
*The stage represents Kongo Jungle, the first area in Candy Kong's debut game, ''Donkey Kong Country'' which first features her {{s|supermariowiki|Candy's Save Point}} booth. | |||
*The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | *The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | ||
*Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appear as the collectible item in the ''Donkey Kong'' series. | *Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appear as the collectible item in the ''Donkey Kong'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Candy Kong's role in the ''Donkey Kong'' series by saving the Kongs' progress in their adventures. | *This spirit's Support type references Candy Kong's role in the ''Donkey Kong'' series by saving the Kongs' progress in their adventures. | ||
*This spirit's Critical-Health Stats ↑ ability references | *This spirit's Critical-Health Stats ↑ ability references Candy's Save Point, a booth managed by Candy in ''Donkey Kong Country'' which allows the player to save their progress. | ||
*In World of Light, the Candy Kong spirit is located at Candy's Save Point in the DK Island map in the Light Realm. | *In World of Light, the Candy Kong spirit is located at Candy's Save Point in the DK Island map in the Light Realm. | ||
|- | |- | ||
Line 621: | Line 624: | ||
|{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | |{{SSBUMusicLink|Donkey Kong|Funky's Fugue}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Donkey Kong represents Swanky Kong, a | *The red Donkey Kong represents Swanky Kong, an entrepreneurial Kong who features red fur, a blue suit, and a similar facial appearance with Donkey Kong. | ||
*The music track represents the musical theme of Funky's Flights, | *The stage represents the forests of the {{s|supermariowiki|Northern Kremisphere}}, the main setting of ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' which features {{s|supermariowiki|Swanky's Sideshow}} a circus-themed attraction owned by Swanky Kong. | ||
*The Beastball | *The music track represents the musical theme of Funky's Flights, an air travel business owned by Funky Kong in ''Donkey Kong Country'', referencing Swanky's role as a business operator in the ''Donkey Kong Country'' series. | ||
*The Beastball item and battle condition reference the competitive gameplay of Swanky Kong's Swanky's Sideshow in ''Dixie Kong's Double Trouble!'' where the player competes with Cranky Kong to throw the baseballs at the targets. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Swanky Kong's role in the ''Donkey Kong Country'' series by rewarding them special prizes. | *This spirit's Support type references Swanky Kong's role in the ''Donkey Kong Country'' series by rewarding them special prizes. | ||
Line 638: | Line 642: | ||
|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Clear Donkey Kong | *The white Clear Donkey Kong represents Wrinkly Kong, the deceased member of the Kongs who appears as a ghost with a white color scheme. | ||
*The Low and High Gravity hazards and battle conditions reference how Wrinkly Kong passes | *The stage represents Luigi's Mansion, the main setting of the titular game inhabited by ghosts, further referencing Wrinkly Kong's status as a ghost. | ||
*The music track represents the musical theme of the map pages in ''Donkey Kong Country'', which is remixed and used in ''DK King of Swing'' which features Wrinkly Kong as a playable character. | |||
*The Low and High Gravity hazards and battle conditions reference Wrinkly Kong's appearance as a playable character in ''DK King of Swing'' who is tied with Dixie Kong with the highest jump ability but has a slightly higher attack power than Dixie's. | |||
*The Low and High Gravity hazards and battle conditions also reference how Wrinkly Kong passes after the events of ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', but later returns as a ghost, who is often seen floating weightlessly in midair. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Wrinkly Kong's role in the ''Donkey Kong'' series by providing the player with information and saving their game. | *This spirit's Support type references Wrinkly Kong's role in the ''Donkey Kong'' series by providing the player with information and saving their game. | ||
*This spirit's Trade-Off Defense ↑ ability references Wrinkly Kong's passing after the events of '' | *This spirit's Trade-Off Defense ↑ ability further references Wrinkly Kong's passing after the events of ''Dixie Kong's Double Trouble!'', but later returns as a ghost. | ||
|- | |- | ||
|145 | |145 | ||
Line 655: | Line 662: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Isabelle represents Dixie Kong, a female Kong who features blonde hair and a pink dress. | *The pink Isabelle represents Dixie Kong, a female Kong who features blonde hair and a pink dress. | ||
*The Diddy Kong minion | *The Diddy Kong minion's pink costume is based on Dixie Kong, both of whom appear as the main playable characters in ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
*The music | *The stage and music represent Donkey Kong Island, the main setting of the ''Donkey Kong Country'' series which features Dixie Kong as a playable character. | ||
*The music track represents the musical theme of ''Donkey Kong Country: Tropical Freeze'', the game which features Dixie Kong as a playable character. | |||
*The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*Isabelle | *Isabelle starts off with a Super Leaf, referencing Dixie Kong's signature move, {{s|supermariowiki|Helicopter Whirl}}, where she uses her ponytail to spin in midair, allowing her to glide across the stage and reduce falling speed. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Dixie's ability to grab and carry objects with her ponytail. | *This spirit's Grab type references Dixie's ability to grab and carry objects with her ponytail. | ||
Line 672: | Line 680: | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Diddy Kong represents Lanky Kong, an | *The blue Diddy Kong represents Lanky Kong, an orangutan who wears blue overalls. | ||
*The stage's background features {{s|supermariowiki|DK's Tree House}}, representing {{s|supermariowiki|Kong Isle}}, the first jungle area of Lanky Kong's debut game, ''Donkey Kong 64'' which features Donkey Kong's Tree House. | |||
*The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Lanky Kong in the opening and in the lyrics. | *The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Lanky Kong in the opening and in the lyrics. | ||
*The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
Line 688: | Line 697: | ||
|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Diddy Kong represents his younger sister, Tiny Kong, who | *The blue Diddy Kong represents his younger sister, Tiny Kong, who first appears wearing blue overalls in her debut game, ''Donkey Kong 64''. | ||
*The stage represents Cranky's Cabin, whose silhouette and flasks and test tubes full of chemicals appear in the window, referencing his role in ''Donkey Kong 64'' to unlock Tiny Kong's abilities by giving her a potion to drink. | |||
*The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Tiny Kong in the opening and in the lyrics. | *The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Tiny Kong in the opening and in the lyrics. | ||
*The Heavy Wind and Low Gravity hazards reference {{s|supermariowiki|Pony Tail Swirl}}, an ability used by Tiny Kong in ''Donkey Kong 64'' where she can glide and slowly fall by twirling herself in midair using her twin pigtails. | *The Heavy Wind and Low Gravity hazards reference {{s|supermariowiki|Pony Tail Swirl}}, an ability used by Tiny Kong in ''Donkey Kong 64'' where she can glide and slowly fall by twirling herself in midair using her twin pigtails. | ||
Line 708: | Line 718: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Donkey Kong represents Chunky Kong, the strongest playable Kong character in ''Donkey Kong 64''. | *The yellow Donkey Kong represents Chunky Kong, the strongest playable Kong character in ''Donkey Kong 64''. | ||
*The stage represents Cranky's Cabin, whose silhouette and flasks and test tubes full of chemicals appear in the window, referencing his role in ''Donkey Kong 64'' to unlock Chunky Kong's abilities by giving him a potion to drink. | |||
*The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Chunky Kong in the opening and in the lyrics. | *The music track represents the musical theme of the opening to ''Donkey Kong 64'', which features Chunky Kong in the opening and in the lyrics. | ||
*The battle condition references {{s|supermariowiki|Primate Punch}}, the first special move learned by Chunky in ''Donkey Kong 64'' where he uses a powerful punch attack which can defeat stronger enemies. | *The battle condition references {{s|supermariowiki|Primate Punch}}, the first special move learned by Chunky in ''Donkey Kong 64'' where he uses a powerful punch attack which can defeat stronger enemies. | ||
Line 723: | Line 734: | ||
|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong | *The white Donkey Kong references his appearance as one of the main playable characters in ''Donkey Kong Country'', who can ride Rambi the Rhino. | ||
*The stage and music track represent [[supermariowiki:Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]], the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | *The stage and music track represent [[supermariowiki:Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]], the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | ||
*The battle condition references Rambi's ability to charge and defeat his enemies by ramming into them. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | *This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | ||
Line 739: | Line 751: | ||
|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Corrin | *The blue Corrin represents Enguarde the Swordfish, a swordfish with a blue color scheme who features a similar water-based sword theme with Corrin. | ||
*The stage represents the swimming levels in | *The stage represents {{s|supermariowiki|Coral Capers}}, the first water level located off the shores of Kongo Jungle, the first area in ''Donkey Kong Country''. | ||
*The music track represents the musical theme of Enguarde's swimming levels in ''Donkey Kong Country'', which features a similar musical style. | |||
*The Buoyancy Reduced rule and battle conditions reference Enguarde's ability to help the Kongs travel underwater and to attack underwater enemies by dashing into them. | *The Buoyancy Reduced rule and battle conditions reference Enguarde's ability to help the Kongs travel underwater and to attack underwater enemies by dashing into them. | ||
*Corrin's favored dash attack features Corrin spinning around in a corkscrew manner while thrusting his Omega Yato sword, further referencing Enguarde's dash attack, which also resembles his pointed bill. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references Enguarde's swordfish species and his ability to attack underwater enemies by dashing. | *This spirit's Attack type further references Enguarde's swordfish species and his ability to attack underwater enemies by dashing. | ||
Line 757: | Line 771: | ||
|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Duck Hunt features the Duck turning green and yellow, representing Squawk the Parrot, a green-and-yellow | *The white Duck Hunt features the Duck turning green and yellow, representing Squawk the Parrot, who features a green-and-yellow color scheme. | ||
*The stage | *The stage and music track represent {{s|mariowiki|Torchlight Trouble}}, a cavernous stage in ''Donkey Kong Country'' which first features Squawks as an ally. | ||
*The Fog Hazard references how Torchlight Trouble takes place in a dark cavern, which requires Squawks to guide the Kongs the caverns through using a lantern. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Squawks' role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | *This spirit's Support type references Squawks' role in the ''Donkey Kong'' series as the Kongs' Animal Friend. | ||
Line 774: | Line 789: | ||
|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Falco's black costume features Falco wearing red shoes, representing Expresso the Ostrich, a bird character with a black color scheme who wears sneakers | *Falco's black costume features Falco wearing red shoes, representing Expresso the Ostrich, a bird character with a black color scheme who wears red sneakers. | ||
*The stage and Slippery Stage rule reference Expresso's ability to run fast, as the stage is based on the Green Hill Zone in the ''Sonic the Hedgehog'' series, which primarily features characters running at high | *The stage and Slippery Stage rule reference Expresso's ability to run fast, as the stage is based on the Green Hill Zone in the ''Sonic the Hedgehog'' series, which primarily features characters running at high speeds. | ||
*The third battle condition references Expresso's ability to glide in the air and fall slowly by flapping his wings. | *The third battle condition references Expresso's ability to glide in the air and fall slowly by flapping his wings. | ||
----'''Other trivia:''' | ----'''Other trivia:''' |
Revision as of 10:50, September 11, 2022
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
| ||
141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
| ||
143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items •The enemy starts with a Super Leaf |
Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
| ||
159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
Other trivia:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
| ||
165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
| ||
171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
|
Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |