King Dedede (SSBB)/Down throw: Difference between revisions

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*{{SSBB|Bowser}} - Can be infinited near the edge.
*{{SSBB|Bowser}} - Can be infinited near the edge.
*{{SSBB|King Dedede}} - Can be infinited near the edge.
*{{SSBB|King Dedede}} - Can be infinited near the edge.
*{{SSBB|Wolf}} - Can be infinited near the edge.
*{{SSBB|Samus}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Samus}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Mario}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Mario}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Luigi}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Luigi}} - Can be infinited five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.
*{{SSBB|Wolf}} - Can be infinited near the edge five times before stale-move negation comes in. Two pummels can be used before each throw to refresh the down throw.


=====Can be infinited by throwing them through a downward slope=====
=====Can be infinited by throwing them through a downward slope=====
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