Greninja (SSB4)/Up smash: Difference between revisions
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SuperSqank (talk | contribs) (→Update History: This is the first time where I've seen a change that was in the vanilla Wii U version which would then be changed again for version 1.0.4/1.0.1.) |
SuperSqank (talk | contribs) m (→Hitboxes) |
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|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|13}} | ||
|angle=90 | |angle=90 | ||
|bk=30 | |bk=30 |
Revision as of 15:50, August 25, 2022
Overview
Two reverse gripped outward arcing slashes while wielding two katanas made of water. The move consists of two hits: a double stab upwards followed by an outward rip. Its sweetspot is the initial upward stab, which chains directly into the second hit. It has very high power, KOing at around 98% and is Greninja's strongest finisher, despite being nerfed. The outward slashes are easier to connect from the side with due to their range but are much weaker, KOing at 125% at the edge. The sweetspot is useful for aerial protection or covering ledge jump options, and the outward rip can be used in the same fashion as a down smash.
Update History
- Ending lag (FAF 42 → 50)
1.0.4/ 1.0.1
- Ending lag (FAF 42 /50 → 52)
- First hit hitbox size (6.5u → 5u)
- Clean second hit sweetspot size (7u → 6u).
- Second hit clean sourspot damage (13% → 11%)
- Clean second hit far hits y offset (-5 → -4).
- Late second hit damage (11% → 10%).
- Second hit sweetspot knockback scaling (103 → 104).
Hitboxes
Timing
Charges between | 8-9 |
---|---|
First hit | 12-17 |
Second hit (clean) (sweet) | 18 |
Second hit (clean) (sour) | 18-20 |
Second hit (Late) | 21 |
Interruptible | 52 |
Animation length | 67 |
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