Simon (SSBU)/Down throw: Difference between revisions
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Line 20: | Line 20: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None |
Latest revision as of 21:04, August 7, 2022
Simon down throw hurtbox visualization | ||||
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Overview[edit]
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 8.0% | Forward | 80 | 65 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
During frame 23, the move inflicts 10 frames of hitlag to both Simon and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-24 |
---|---|
Throw Release | 24 |
Interruptible | 40 |
Animation length | 60 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|