Template:AuraDamageSSBU: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - "]] </noinclude>" to "]]</noinclude>")
(This was never updated for the 9.0.0 Aura buff)
 
Line 1: Line 1:
<span class="explain" title="{{#expr:{{{1|0}}}*0.66}}% at 0% damage, {{#expr:{{{1|0}}}*1.6}}% at 190% damage {{#if:{{{2|}}}|({{#expr:{{{1|0}}}*0.924}}%/{{#expr:{{{1|0}}}*2.24}}% fully charged)}}">{{{1|0}}}%</span><noinclude>
<span class="explain" title="{{#expr:{{{1|0}}}*0.66}}% at 0% damage, {{#expr:{{{1|0}}}*1.67}}% at 190% damage {{#if:{{{2|}}}|({{#expr:{{{1|0}}}*0.924}}%/{{#expr:{{{1|0}}}*2.338}}% fully charged)}}">{{{1|0}}}%</span><noinclude>


==Usage==
==Usage==
Line 8: Line 8:
Whatever number you put in, the template will spit out something like this:
Whatever number you put in, the template will spit out something like this:


<span class="explain" title="9.9% at 0% damage, 24% at 190% damage">15%</span>
<span class="explain" title="9.9% at 0% damage, 25.05% at 190% damage">15%</span>


By hovering the cursor over the number, rollover text appears that displays the damage that would be done if an [[aura]] attack that did such damage were used at both 0% and 190%. The base damage is dealt at 65% damage. This template ignores any stock modifier there may be.
By hovering the cursor over the number, rollover text appears that displays the damage that would be done if an [[aura]] attack that did such damage were used at both 0% and 190%. The base damage is dealt at 65% damage. This template ignores any stock modifier there may be.

Latest revision as of 11:02, July 23, 2022

0%

Usage

Simply type in the following:

{{AuraDamage|15}}

Whatever number you put in, the template will spit out something like this:

15%

By hovering the cursor over the number, rollover text appears that displays the damage that would be done if an aura attack that did such damage were used at both 0% and 190%. The base damage is dealt at 65% damage. This template ignores any stock modifier there may be.

To include the numbers if it were a smash attack that's fully charged, type {{AuraDamage|15|c}}.