Link (SSBU)/Side special: Difference between revisions
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==Timing== | ==Timing== | ||
===Throw=== | ===Throw (successful)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Tilt input hitboxes (clean, late, returning) | !Tilt input hitboxes (clean, late, returning) | ||
|27-36, 37-71, 72- | |27-36, 37-71, 72-151 | ||
|- | |- | ||
!Smash input hitboxes (clean, late, returning) | !Smash input hitboxes (clean, late, returning) | ||
|27-36, 37-86, 87- | |27-36, 37-86, 87-193 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 99: | Line 99: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Tilt throw {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=35|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c= | !Tilt throw {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=35|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=80|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=42}} | ||
|- | |||
!Smash throw {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=50|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=107|s=HitboxChangeE}} | |||
|- | |||
!Link {{FrameStrip|t=Lag|c=26|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Interruptible|c=18}}{{FrameStrip|t=Blank|c=130}} | |||
{{FrameStripEnd}} | |||
===Throw (failed)=== | |||
{|class="wikitable" | |||
!Interruptible (grounded) | |||
|60 | |||
|- | |||
!Interruptible (aerial) | |||
|46 | |||
|- | |- | ||
! | !Animation length | ||
|63 | |||
|} | |||
{{FrameStripStart}} | |||
!Grounded {{FrameStrip|t=Lag|c=59}}{{FrameStrip|t=Interruptible|c=4}} | |||
|- | |- | ||
! | !Aerial {{FrameStrip|t=Lag|c=45}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 134: | Line 152: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Lifetime | !Lifetime | ||
|129 frames (tilt)<br>171 frames (smash) | |{{rollover|125 frames|Coded as 129 frames|y}} (tilt)<br>{{rollover|167 frames|Coded as 171 frames|y}} (smash) | ||
|- | |- | ||
!Initial speed | !Initial speed | ||
Line 159: | Line 177: | ||
!Angle deviation per frame when returning | !Angle deviation per frame when returning | ||
|0.75° | |0.75° | ||
|- | |||
!Angle difference to go through floor instead of bouncing off | |||
|30° | |||
|- | |||
!Minimum bounce angle off ground | |||
|16° | |||
|- | |||
!Downward ground collision range | |||
| -0.5u | |||
|- | |- | ||
!Can pierce opponents? | !Can pierce opponents? | ||
Line 170: | Line 197: | ||
|- | |- | ||
!Horizontal speed | !Horizontal speed | ||
| | | -0.15 | ||
|- | |- | ||
!Vertical speed | !Vertical speed |
Revision as of 13:16, July 10, 2022
Overview
Update History
- Boomerang deals less shield damage.
Hitboxes
If thrown with a smash attack input, the Boomerang's clean and late hits have their damage multiplied by 1.2×.
Timing
Throw (successful)
Tilt input hitboxes (clean, late, returning) | 27-36, 37-71, 72-151 |
---|---|
Smash input hitboxes (clean, late, returning) | 27-36, 37-86, 87-193 |
Interruptible | 46 |
Animation length | 63 |
Tilt throw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Smash throw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Link |
Throw (failed)
Interruptible (grounded) | 60 |
---|---|
Interruptible (aerial) | 46 |
Animation length | 63 |
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aerial |
Catch
Catching the Boomerang removes its hitboxes. The catching animation does not occur if Link is in the middle of an attack or defensive action.
Interruptible | 10 |
---|---|
Animation length | 31 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters
Throw
Stick sensitivity to angle vertically | 0.1 |
---|---|
Vertical angle deviation | 26° |
Boomerang
Lifetime | 125 frames (tilt) 167 frames (smash) |
---|---|
Initial speed | 2.4 (tilt) 3.1 (smash) |
Rotation speed | 22° (tilt) 26° (smash) |
Smash input damage multiplier | 1.2 |
Deceleration | 0.047 |
Minimum speed | 0.3 |
Distance spent turning back | 16 (tilt) 24 (smash) |
Maximum returning speed | 3 |
Angle deviation per frame when returning | 0.75° |
Angle difference to go through floor instead of bouncing off | 30° |
Minimum bounce angle off ground | 16° |
Downward ground collision range | -0.5u |
Can pierce opponents? | No |
After clashing with an attack
Lifetime | 60 frames |
---|---|
Horizontal speed | -0.15 |
Vertical speed | 1.25 |
Gravity | 0.09 |
Falling speed | 1.4 |
Rotation speed multiplier | 0.2 |
|