Lucina (SSBU)/Down special: Difference between revisions
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==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
The move's true base damage is equal to 1.2× of the countered attack's damage, with a minimum of 8% and a maximum of 50%. Additionally, the hitboxes ignore any kind of [[armor]], and they play an additional sound effect on hit if an attack that deals at least 13% is countered, which is shared with [[Critical Hit|Lucina's Final Smash]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 10: | Line 11: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=60 | |ks=60 | ||
Line 30: | Line 32: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=60 | |ks=60 | ||
Line 50: | Line 53: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=60 | |ks=60 | ||
Line 70: | Line 74: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=60 | |ks=60 | ||
Line 87: | Line 92: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Counter=== | ===Counter=== | ||
Line 109: | Line 115: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Attack=== | ||
Upon countering an attack, Lucina immediately transitions to the first frame of this state, in which she freezes for 21 frames alongside the opponent before the counterattack proceeds. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
Line 118: | Line 125: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |42 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 125: | Line 132: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |- | ||
{{FrameStrip|t=Intangible|c=8}}{{FrameStrip|t=Vulnerable|c=43}} | {{FrameStrip|t=Intangible|c=8}}{{FrameStrip|t=Vulnerable|c=43}} | ||
Line 131: | Line 138: | ||
{{FrameIconLegend|lag=y|defensive=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|defensive=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | ||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0.5 | |||
|- | |||
!Air friction | |||
|0.0025 | |||
|- | |||
!Gravity | |||
|0.04 | |||
|- | |||
!Fall speed | |||
|1.2 | |||
|- | |||
!Counter hitlag on activation | |||
|21 frames | |||
|- | |||
!Counter damage multiplier | |||
|1.2 | |||
|- | |||
!Counter minimum damage | |||
|8% | |||
|- | |||
!Counter maximum damage | |||
|50% | |||
|- | |||
!Counter bubble size | |||
|10.5u | |||
|- | |||
!Counter bubble bone | |||
|top | |||
|- | |||
!Counter bubble offsets | |||
|[0, 10, 0] | |||
|} | |||
{{MvSubNavLucina|g=SSBU}} | {{MvSubNavLucina|g=SSBU}} |
Revision as of 01:35, June 21, 2022
Overview
Hitboxes
The move's true base damage is equal to 1.2× of the countered attack's damage, with a minimum of 8% and a maximum of 50%. Additionally, the hitboxes ignore any kind of armor, and they play an additional sound effect on hit if an attack that deals at least 13% is countered, which is shared with Lucina's Final Smash.
Timing
Counter
Intangibility | 5-6 |
---|---|
Counter | 6-27 |
Interruptible | 65 |
Animation length | 84 |
Attack
Upon countering an attack, Lucina immediately transitions to the first frame of this state, in which she freezes for 21 frames alongside the opponent before the counterattack proceeds.
Intangibility | 1-8 |
---|---|
Hitboxes | 5-7 |
Interruptible | 42 |
Animation length | 51 |
Lag time |
Hitbox |
Vulnerable |
Counter |
Intangible |
Interruptible |
Parameters
Horizontal speed multiplier on startup | 0.5 |
---|---|
Air friction | 0.0025 |
Gravity | 0.04 |
Fall speed | 1.2 |
Counter hitlag on activation | 21 frames |
Counter damage multiplier | 1.2 |
Counter minimum damage | 8% |
Counter maximum damage | 50% |
Counter bubble size | 10.5u |
Counter bubble bone | top |
Counter bubble offsets | [0, 10, 0] |
|