Judge: Difference between revisions

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[[Image:Judge.png|frame|Mr. Game & Watch demonstrates all of his judge attacks.]]
[[Image:Judge.png|frame|Mr. Game & Watch demonstrates all of his judge attacks.]]
'''Judge''' is a move that can be performed by [[Mr. Game & Watch]]. By using his [[Side Special Move]], Mr. Game & Watch will attack with his hammer and hold up a card with a number on it. Despite being known as '''Judgement''' in his ''Melee'' trophy data, it was inexplicably changed for his update on the ''DOJO''!!
'''Judge''' is a move that can be performed by [[Mr. Game & Watch]]. By using his [[Side Special Move]], Mr. Game & Watch will attack with his hammer and hold up a card with a number on it. Despite being known as '''Judgement''' in his ''Melee'' trophy data, it was changed for his update on the ''DOJO''!! to match the name of the source game.


The effects are as follows:
The effects are as follows:
Line 20: Line 20:


{{Mr. Game & Watch Special Moves}}
{{Mr. Game & Watch Special Moves}}
 
{{image}}
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Game & Watch universe]]
[[Category:Game & Watch universe]]

Revision as of 17:16, March 21, 2009

Mr. Game & Watch demonstrates all of his judge attacks.

Judge is a move that can be performed by Mr. Game & Watch. By using his Side Special Move, Mr. Game & Watch will attack with his hammer and hold up a card with a number on it. Despite being known as Judgement in his Melee trophy data, it was changed for his update on the DOJO!! to match the name of the source game.

The effects are as follows:

  • 1 - Attack strength: 2%. An attack that won’t even cause your opponent to flinch. In Brawl this causes 12% damage to Mr. Game & Watch, regardless of whether the attack connects with an opponent, and regardless of stale-move negation.
  • 2 - Attack strength: 4%. A weak attack without any special characteristics.
  • 3 - Attack strength: 6%. An attack with a beam sound that pierces defenses.
  • 4 - Attack strength: 8%. A slashing attack that launches opponents diagonally.
  • 5 - Attack strength: 12%. Four electrical charges zap the opponent making them rise (each hit does 3%).
  • 6 - Attack strength: 12%. A flame attack with good horizontal knockback.
  • 7 - Attack strength: 14%. Deals decent damage. A food item will also appear in honor of the lucky #7. In Brawl, this item is invariably an apple.
  • 8 - Attack strength: 9%. An attack that freezes foes. Take advantage of the opening to attack again.
  • 9 - Attack strength: 32%. A massive attack. Its knockback is almost equivelant to a home-run bat's. Heavy characters can sometimes survive it at very low percentages (0%-5%).

The chance of getting higher numbers are slimmer than getting lower numbers.

Origins

Judge was a Game & Watch game that could be played with two players. Two Game & Watch characters had signboards and hammers. When a round starts, each player's sign would display a random number from 1 to 9. The point of the game was for the player with the higher number to hit his opponent on the head with their hammer, while the player with the lower number tried to dodge said attack. If the numbers were equal, the player can either hit or dodge.

Template:Mr. Game & Watch Special Moves

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