Ike (SSB4)/Neutral attack/Hit 1: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
< Ike (SSB4) | Neutral attack
Jump to navigationJump to search
SuperSqank (talk | contribs) |
m (Text replacement - "== ([^=])" to "== $1") |
||
Line 4: | Line 4: | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader|stretch=y}} | {{SSB4HitboxTableHeader|stretch=y}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Latest revision as of 20:18, April 12, 2022
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 3% | 0 | 0 | 100 | 50 | 3.5 | 0 | 0.0 | 10.0 | 13.0 | 1.0x | 1.0x | 0% | Punch | 0.0 | 10.0 | 6.0 |
Timing[edit]
Hitboxes | 4-5 |
---|---|
Earliest continuable frame | 11 |
Interruptible | 24 |
Animation length | 31 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|