List of spirits (Donkey Kong series): Difference between revisions
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Donkey Kong represents the original Donkey Kong, | *The yellow Giant Donkey Kong represents the original Donkey Kong, a yellow-colored giant ape. | ||
*The red Peach ally represents the Lady, Donkey Kong's hostage who was originally depicted as a blonde woman | *The red Peach ally represents the Lady, Donkey Kong's hostage who was originally depicted as a blonde woman wearing a red dress. | ||
*The stage and music track represent Donkey Kong and the Lady's debut in the original ''Donkey Kong'' arcade game | *The stage and music track represent Donkey Kong and the Lady's debut in the original ''Donkey Kong'' arcade game, which features the original 8-bit form of Donkey Kong as a stage hazard. | ||
*The Barrel items reference the barrels that Donkey Kong throws in the first stage of ''Donkey Kong''. | *The Barrel items reference the barrels that Donkey Kong throws in the first stage of ''Donkey Kong''. | ||
*The first and third battle conditions reference the main gameplay of ''Donkey Kong'' | *The first and third battle conditions reference the main gameplay of ''Donkey Kong'' where Jumpman, the playable protagonist, must reach the end of each stage within the stage's time limit which will deplete one of Jumpman's three lives if the time limit expires. | ||
*The Super Armor battle condition references how Donkey Kong cannot be touched or harmed when Jumpman reaches the end of each stage. | *The Super Armor battle condition references how Donkey Kong cannot be touched or harmed when Jumpman reaches the end of each stage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references | *This spirit's Grab type references Donkey Kong's villainous role in ''Donkey Kong'' by kidnapping the Lady and holding her hostage. | ||
*This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | *This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | ||
|- | |- | ||
|138 | |138 | ||
|{{SpiritTableName|Donkey Kong Jr.|size=64}} | |{{SpiritTableName|Donkey Kong Jr.|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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*The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character must rescue Donkey Kong from Mario's captivity. | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character must rescue Donkey Kong from Mario's captivity. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type and Strong Throw ability reference | *This spirit's Grab type and Strong Throw ability reference the ending of ''Donkey Kong Jr.'' where Donkey Kong Jr. carries his rescued father off-screen. | ||
*In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Villager represents Stanley, a young protagonist with a cyan-colored shirt. | *The cyan Villager represents Stanley, a young protagonist with a cyan-colored shirt. | ||
*The stage and music track reference how ''Donkey Kong 3'' | *The stage and music track reference how Stanley's debut game, ''Donkey Kong 3'', is the sequel to ''Donkey Kong'' and ''Donkey Kong Jr.'' | ||
*The Villager starting off with a Gust Bellows references how Stanley uses his fumigator to exterminate the bugs and push Donkey Kong to the top. | *The Villager starting off with a Gust Bellows references how Stanley uses his fumigator to exterminate the bugs and push Donkey Kong to the top. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Stanley's role in defending the greenhouse from Donkey Kong and the bugs. | *This spirit's Shield type references Stanley's role in ''Donkey Kong 3'' by defending the greenhouse from Donkey Kong and the bugs. | ||
|- | |- | ||
|140 | |140 | ||
|{{SpiritTableName|Cranky Kong|size=64}} | |{{SpiritTableName|Cranky Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Donkey Kong represents his grandfather, Cranky Kong | *The white Donkey Kong represents his grandfather, Cranky Kong, the older version of the original Donkey Kong with a large, white beard. | ||
*The stage features Cranky's Cabin, Cranky Kong's home in the ''Donkey Kong'' series | *The stage features {{s|supermariowiki|Cranky's Cabin}}, Cranky Kong's home in the ''Donkey Kong'' series, which features Cranky Kong's silhouette as a background character appearing in the window. | ||
*The music track | *The music track features ''Donkey Kong'''s title theme, which is played by Cranky Kong during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong is an elderly Kong, who is often seen falling asleep. | *The Slumber Floor hazard references how Cranky Kong is an elderly Kong, who is often seen falling asleep. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Captain Falcon and Funky Kong are both pilots of their own aircraft. | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The Diddy Kong and Donkey Kong minions are | *The Diddy Kong and Donkey Kong minions are regular customers in Dunky Kong's businesses. | ||
*The | *The music track references {{s|supermariowiki|Funky's Flights}}, an air travel service operation owned by Funky Kong in ''Donkey Kong Country''. | ||
*The Bullet Bill items and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weaponry in ''Donkey Kong 64''. | *The Bullet Bill items and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weaponry in ''Donkey Kong 64''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure | *The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure. | ||
*The music track references the jazz-like musical style of Candy's Music Shop, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | *The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | ||
*Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appears as the collectible item in the ''Donkey Kong'' series. | *Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appears as the collectible item in the ''Donkey Kong'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|143 | |143 | ||
|{{SpiritTableName|Swanky Kong|size=64}} | |{{SpiritTableName|Swanky Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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*The red Donkey Kong represents Swanky Kong, a red-colored Kong who shares Donkey Kong's facial appearance. | *The red Donkey Kong represents Swanky Kong, a red-colored Kong who shares Donkey Kong's facial appearance. | ||
*The music track references how Swanky Kong and Funky Kong are both owners of their respective businesses in the ''Donkey Kong Country'' series. | *The music track references how Swanky Kong and Funky Kong are both owners of their respective businesses in the ''Donkey Kong Country'' series. | ||
*The Beastball items references Swanky's Sideshow, a circus-themed attraction owned by Swanky Kong in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' where he hosts three ball-tossing minigames. | *The Beastball items references {{s|supermariowiki|Swanky's Sideshow}}, a circus-themed attraction owned by Swanky Kong in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' where he hosts three ball-tossing minigames. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | *This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | ||
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|- | |- | ||
|144 | |144 | ||
|{{SpiritTableName|Wrinkly Kong|size=64}} | |{{SpiritTableName|Wrinkly Kong|iw=mariowiki|size=64}} | ||
|•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•Clear {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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*The stage further references Wrinkly Kong's status as a ghost, as the stage is based on Luigi's Mansion, which is inhabited by ghosts. | *The stage further references Wrinkly Kong's status as a ghost, as the stage is based on Luigi's Mansion, which is inhabited by ghosts. | ||
*The music track references Wrinkly Kong's appearance as an ally in the ''Donkey Kong Country'' series. | *The music track references Wrinkly Kong's appearance as an ally in the ''Donkey Kong Country'' series. | ||
*The Low and High Gravity hazards and battle conditions reference how Wrinkly Kong passes away prior to ''Donkey Kong 64'', but returns as a ghost, who is often seen floating weightlessly in midair. | *The Low and High Gravity hazards and battle conditions reference how Wrinkly Kong passes away prior to ''Donkey Kong 64'', but later returns as a ghost, who is often seen floating weightlessly in midair. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | *This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Isabelle's color scheme references Dixie Kong's blonde hair and pink shirt. | *The pink Isabelle's color scheme references Dixie Kong's blonde hair and pink shirt. | ||
*Diddy Kong | *Diddy Kong's pink costume is based on Dixie Kong's color scheme, who teams up with Diddy Kong in her debut game, ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
*The music track references Dixie Kong's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | *The music track references Dixie Kong's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | ||
*The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
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|147 | |147 | ||
|{{SpiritTableName|Lanky Kong|size=64}} | |{{SpiritTableName|Lanky Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}×6 | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|- | |- | ||
|148 | |148 | ||
|{{SpiritTableName|Tiny Kong|size=64}} | |{{SpiritTableName|Tiny Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Diddy Kong represents his younger sister, Tiny Kong | *The blue Diddy Kong represents his younger sister, Tiny Kong, who wears a pair of blue overalls. | ||
*The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | *The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The Heavy Wind and Low Gravity hazards reference Tiny Kong's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | *The Heavy Wind and Low Gravity hazards reference Tiny Kong's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
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|149 | |149 | ||
|{{SpiritTableName|Chunky Kong|size=64}} | |{{SpiritTableName|Chunky Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|- | |- | ||
|150 | |150 | ||
|{{SpiritTableName|Rambi|size=64}} | |{{SpiritTableName|Rambi|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|151 | |151 | ||
|{{SpiritTableName|Enguarde|size=64}} | |{{SpiritTableName|Enguarde|iw=mariowiki|size=64}} | ||
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Corrin and Enguarde the Swordfish are both associated with water and swords. | *Corrin and Enguarde the Swordfish are both characters who are associated with water and swords. | ||
*The stage references the swimming levels in the ''Donkey Kong'' series which features Enguarde as a playable character. | *The stage references the swimming levels in the ''Donkey Kong'' series which features Enguarde as a playable character. | ||
*The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | *The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | ||
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|- | |- | ||
|152 | |152 | ||
|{{SpiritTableName|Squawks|size=64}} | |{{SpiritTableName|Squawks|iw=mariowiki|size=64}} | ||
|•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|153 | |153 | ||
|{{SpiritTableName|Expresso|size=64}} | |{{SpiritTableName|Expresso|iw=mariowiki|size=64}} | ||
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Falco | *The black Falco represents Expresso the Ostrich, a bird character with a black color scheme. | ||
*The stage and battle conditions reference Expresso's ability to run fast | *The stage and battle conditions reference Expresso's ability to run fast, and to fall slowly and glide through the air by flapping his wings. | ||
*The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | *The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|- | |- | ||
|154 | |154 | ||
|{{SpiritTableName|Winky|size=64}} | |{{SpiritTableName|Winky|iw=mariowiki|size=64}} | ||
|•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | |•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Green}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|- | |- | ||
|155 | |155 | ||
|{{SpiritTableName|Squitter|size=64}} | |{{SpiritTableName|Squitter|iw=mariowiki|size=64}} | ||
|•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | |•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | *Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | ||
*The music track references Rattle Battle, the fourteenth stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | *The music track references {{s|supermariowiki|Rattle Battle}}, the fourteenth stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | ||
*The battle conditions reference Rattly's ability to jump exceptionally high. | *The battle conditions reference Rattly's ability to jump exceptionally high. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|- | |- | ||
|157 | |157 | ||
|{{SpiritTableName|Ellie|size=64}} | |{{SpiritTableName|Ellie|iw=mariowiki|size=64}} | ||
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | |•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Squirtle and Ellie the Elephant both use water-based attacks. | *Squirtle and Ellie the Elephant both use water-based attacks. | ||
*The stage references {{s|supermariowiki|Lakeside Limbo}}, the first level in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' which first features Ellie. | *The stage references {{s|supermariowiki|Lakeside Limbo}}, the first level in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' which first features Ellie as a playable character. | ||
*The music track reference Ellie's appearance in the ''Donkey Kong Country'' series. | *The music track reference Ellie's appearance in the ''Donkey Kong Country'' series. | ||
*Squirtle's favored [[Water Gun]] references Ellie the Elephant's ability to shoot water from her trunk. | *Squirtle's favored [[Water Gun]] references Ellie the Elephant's ability to shoot water from her trunk. | ||
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|158 | |158 | ||
|{{SpiritTableName|Professor Chops|size=64}} | |{{SpiritTableName|Professor Chops|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
*Donkey Kong represents Super Kong, the white-colored version of Donkey Kong summoned by Professor Chops in ''Donkey Kong Country Returns''. | *Donkey Kong represents {{s|supermariowiki|Super Kong}}, the white-colored version of Donkey Kong summoned by Professor Chops in ''Donkey Kong Country Returns''. | ||
*The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | *The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | ||
*The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (64)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool | *The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly appears as a blue-colored enemy. | ||
*The stage and music track reference the Kritter's debut as an enemy in ''Donkey Kong Country''. | *The stage and music track reference the Kritter's debut as an enemy in ''Donkey Kong Country''. | ||
*King K. Rool starting off with a Rocket Belt references Kritter | *King K. Rool starting off with a Rocket Belt references the jet-powered bongos Kritter uses in his appearance in ''Donkey Kong Barrel Blast''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | ||
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*Pikachu's cap features black-and-yellow stripes, referencing Zinger's black-and-yellow stripe design. | *Pikachu's cap features black-and-yellow stripes, referencing Zinger's black-and-yellow stripe design. | ||
*The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music track represents Bramble Blast, a bramble stage | *The music track represents {{s|mariowiki|Bramble Blast}}, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines, which prevent them from being defeated under normal circumstances. | *The Unira items references the Zinger's spines, which prevent them from being defeated under normal circumstances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
*In World of Light, Zinger's spirit located at the entrance of the | *In World of Light, Zinger's spirit located at the entrance of the caves in the DK Island map similar to the stage's setting. | ||
|- | |- | ||
|161 | |161 | ||
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|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a small, blue-colored Kremling, which appears as the Assist Trophy enemy. | *The blue Tiny King K. Rool represents Klaptrap, a small, blue-colored Kremling enemy, which appears as the Assist Trophy enemy. | ||
*The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | *The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|- | |- | ||
|162 | |162 | ||
|{{SpiritTableName|Kaptain K. Rool|size=64}} | |{{SpiritTableName|Kaptain K. Rool|iw=mariowiki|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
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|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool represents his pirate alter-ego, Kaptain K. Rool | *The brown King K. Rool represents his pirate alter-ego, Kaptain K. Rool, who wears a brown trench coat. | ||
*The stage and music reference the Flying Krock, a flying airship | *The stage and music track reference the {{s|mariowiki|Flying Krock}}, a flying airship in ''Donkey Kong Country 2: Diddy's Quest'' which features Kaptain K. Rool's boss battle. | ||
*King K. Rool's frequent [[Blunderbuss]] | *The Invisibility rule references how Kaptain K. Rool occasionally turns invisible during his later phases of his boss battle. | ||
*King K. Rool's frequent [[Blunderbuss]] references how Kaptain K. Rool uses his blunderbuss as his main weapon and occasionally turns invisible during his first boss battle. King K. Rool also wears his pirate hat while performing his Blunderbuss attack. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Kaptain K. Rool uses powerful attacks with his blunderbuss. | *This spirit's Attack type references how Kaptain K. Rool uses powerful attacks with his blunderbuss. | ||
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|- | |- | ||
|165 | |165 | ||
|{{SpiritTableName|Tiki Tak Tribe|size=64}} | |{{SpiritTableName|Tiki Tak Tribe|iw=mariowiki|size=64}} | ||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Green}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Blue}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}{{Head|Diddy Kong|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
Line 956: | Line 957: | ||
|- | |- | ||
|166 | |166 | ||
|{{SpiritTableName|Lord Fredrik|size=64}} | |{{SpiritTableName|Lord Fredrik|iw=mariowiki|size=64}} | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool | *The white King K. Rool represents Lord Fredrik, a leader of a team of animal enemies with a white color scheme. | ||
*The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland. | *The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland. | ||
*The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | *The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tiny Yoshi represents Kip, a small reptilian character | *The Tiny Yoshi represents Kip, a small reptilian character. | ||
*The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*Yoshi starting off with a Rocket Belt references the jet-powered bongos | *Yoshi starting off with a Rocket Belt references the jet-powered bongos that Kip uses in ''Donkey Kong Barrel Blast''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | *This spirit's Jump ↑ ability references the flying gameplay mechanic of ''Donkey Kong Barrel Blast''. | ||
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|- | |- | ||
|168 | |168 | ||
|{{SpiritTableName|Kalypso|size=64}} | |{{SpiritTableName|Kalypso|iw=mariowiki|size=64}} | ||
|•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | |•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}×4 | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
Line 999: | Line 1,000: | ||
|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy represents Kalypso, a female reptilian character who wears makeup and gold | *Wendy represents Kalypso, a female reptilian character who wears makeup and gold jewelry. | ||
*The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | *The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | ||
*Wendy starting off with a Rocket Belt references the jet-powered bongos | *Wendy starting off with a Rocket Belt references the jet-powered bongos that Kalypso uses in ''Donkey Kong Barrel Blast''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | *This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | ||
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|- | |- | ||
|170 | |170 | ||
|{{SpiritTableName|Karate Kong|size=64}} | |{{SpiritTableName|Karate Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | |•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Purple}} (160 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
Line 1,020: | Line 1,021: | ||
*The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | *The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | *The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | ||
*The rules and battle conditions reference Karate Kong's boss battle where Karate Kong doesn't jump and instead relies on using powerful | *The rules and battle conditions reference Karate Kong's boss battle where Karate Kong doesn't jump and instead relies on using powerful physical attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | *This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | ||
|- | |- | ||
|171 | |171 | ||
|{{SpiritTableName|Ninja Kong|size=64}} | |{{SpiritTableName|Ninja Kong|iw=mariowiki|size=64}} | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
Line 1,034: | Line 1,035: | ||
|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
| | | | ||
*Donkey Kong | *The black Donkey Kong represents Ninja Kong, a black-colored Kong. | ||
*The stage references the barren forest-like area where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | *The stage references the barren forest-like area in the {{s|supermariowiki|Durian Kingdom}} where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track | *The music track represents {{s|supermariowiki|Battle for Storm Hill}}, the first stage of the Durin Kingdom in ''Donkey Kong: Jungle Beat'' | ||
*The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches and kicks, which can temporarily stun Donkey Kong. | *The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches and kicks, which can temporarily stun Donkey Kong. | ||
|} | |} |
Revision as of 14:50, February 1, 2022
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
| ||
141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
| ||
143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
| ||
159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
Other trivia:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony |
Other trivia:
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
| ||
165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
| ||
171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
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Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |