Super Smash Bros. Ultimate

Link (SSBU)/Final Smash: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - " " to " ")
No edit summary
Line 6: Line 6:
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Flying|24}}
{{HitboxTableTitle|Flying|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 27: Line 27:
|rebound=f
|rebound=f
|direct=f
|direct=f
|blockable=f
}}
}}
{{HitboxTableTitle|Explosion (fighter)|24}}
{{HitboxTableTitle|Explosion (fighter)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 49: Line 50:
|rebound=f
|rebound=f
|direct=f
|direct=f
|blockable=f
}}
}}
{{HitboxTableTitle|Explosion (wall)|24}}
{{HitboxTableTitle|Explosion (wall)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 71: Line 73:
|rebound=f
|rebound=f
|direct=f
|direct=f
|blockable=f
}}
}}
|}
|}

Revision as of 10:38, January 25, 2022

Hitbox visualization showing Link's Ancient Arrow when flying.
Hitbox visualization showing Link's Ancient Arrow when connecting with a fighter or a wall.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Flying
0 0 0 0.0% 0 Sakurai angle Standard 10 66 0 HitboxTableIcon(False).png 5.0 top 0.0 0.0 4.0 0.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Explosion SpecialsIndirect.png All All HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Explosion (fighter)
0 0 0 35.0% 0 AngleIcon60.png Standard 102 46 0 HitboxTableIcon(False).png 25.0 top 0.0 0.0 0.0 0.3× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Explosion SpecialsIndirect.png All All HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Explosion (wall)
0 0 0 20.0% 0 AngleIcon50.png Standard 122 35 0 HitboxTableIcon(False).png 25.0 top 0.0 0.0 0.0 0.3× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Explosion SpecialsIndirect.png All All HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png